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Results 1 - 2 of 2 for NodeAction (0.26 sec)

  1. src/text/template/parse/node.go

    // for embedding in a Node. Embedded in all non-trivial Nodes.
    func (t NodeType) Type() NodeType {
    	return t
    }
    
    const (
    	NodeText       NodeType = iota // Plain text.
    	NodeAction                     // A non-control action such as a field evaluation.
    	NodeBool                       // A boolean constant.
    	NodeChain                      // A sequence of field accesses.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Feb 26 20:57:51 UTC 2024
    - 24.2K bytes
    - Viewed (0)
  2. src/cmd/vendor/golang.org/x/tools/internal/stdlib/manifest.go

    		{"Mode", Type, 16},
    		{"New", Func, 0},
    		{"NewIdentifier", Func, 0},
    		{"NilNode", Type, 1},
    		{"NilNode.NodeType", Field, 4},
    		{"NilNode.Pos", Field, 1},
    		{"Node", Type, 0},
    		{"NodeAction", Const, 0},
    		{"NodeBool", Const, 0},
    		{"NodeBreak", Const, 18},
    		{"NodeChain", Const, 1},
    		{"NodeCommand", Const, 0},
    		{"NodeComment", Const, 16},
    		{"NodeContinue", Const, 18},
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Apr 02 02:20:05 UTC 2024
    - 534.2K bytes
    - Viewed (0)
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