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Results 1 - 1 of 1 for NewNotificationSys (0.06 sec)
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cmd/notification.go
if online { nodesOnline++ } else { nodesOffline++ } } return nodesOnline, nodesOffline } // NewNotificationSys - creates new notification system object. func NewNotificationSys(endpoints EndpointServerPools) *NotificationSys { remote, all := newPeerRestClients(endpoints) return &NotificationSys{ peerClients: remote, allPeerClients: all, }Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Sep 28 20:59:21 UTC 2025 - 46K bytes - Viewed (0)