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Results 1 - 1 of 1 for NewNotificationSys (0.14 seconds)

  1. cmd/notification.go

    		if online {
    			nodesOnline++
    		} else {
    			nodesOffline++
    		}
    	}
    	return nodesOnline, nodesOffline
    }
    
    // NewNotificationSys - creates new notification system object.
    func NewNotificationSys(endpoints EndpointServerPools) *NotificationSys {
    	remote, all := newPeerRestClients(endpoints)
    	return &NotificationSys{
    		peerClients:    remote,
    		allPeerClients: all,
    	}
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 46K bytes
    - Click Count (0)
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