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Results 1 - 2 of 2 for LevelDebug (0.14 sec)
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src/log/slog/value_test.go
} _ = u _ = f _ = b _ = s _ = x _ = tm } func TestAnyLevelAlloc(t *testing.T) { // Because typical Levels are small integers, // they are zero-alloc. var a Value x := LevelDebug + 100 wantAllocs(t, 0, func() { a = AnyValue(x) }) _ = a } func TestAnyValue(t *testing.T) { for _, test := range []struct { in any want Value }{ {1, IntValue(1)},
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 16 16:12:08 UTC 2024 - 6.9K bytes - Viewed (0) -
src/cmd/vendor/golang.org/x/tools/internal/stdlib/manifest.go
{"KindGroup", Const, 21}, {"KindInt64", Const, 21}, {"KindLogValuer", Const, 21}, {"KindString", Const, 21}, {"KindTime", Const, 21}, {"KindUint64", Const, 21}, {"Level", Type, 21}, {"LevelDebug", Const, 21}, {"LevelError", Const, 21}, {"LevelInfo", Const, 21}, {"LevelKey", Const, 21}, {"LevelVar", Type, 21}, {"LevelWarn", Const, 21}, {"Leveler", Type, 21}, {"Log", Func, 21},
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Apr 02 02:20:05 UTC 2024 - 534.2K bytes - Viewed (0)