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Results 1 - 3 of 3 for rotateRight (0.08 sec)

  1. guava/src/com/google/common/hash/Fingerprint2011.java

        z += shiftMix(v[1]) * K1;
        x = rotateRight(z + x, 39) * K1;
        y = rotateRight(y, 33) * K1;
    
        // Decrease length to the nearest multiple of 64, and operate on 64-byte chunks.
        length = (length - 1) & ~63;
        do {
          x = rotateRight(x + y + v[0] + load64(bytes, offset + 16), 37) * K1;
          y = rotateRight(y + v[1] + load64(bytes, offset + 48), 42) * K1;
          x ^= w[1];
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Dec 28 17:50:25 UTC 2021
    - 6.5K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/collect/TreeMultiset.java

                right = right.rotateRight();
              }
              return rotateLeft();
            case 2:
              // requireNonNull is safe because left must exist in order to get a positive factor.
              requireNonNull(left);
              if (left.balanceFactor() < 0) {
                left = left.rotateLeft();
              }
              return rotateRight();
            default:
              recomputeHeight();
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 34.1K bytes
    - Viewed (0)
  3. guava/src/com/google/common/collect/TreeMultiset.java

                right = right.rotateRight();
              }
              return rotateLeft();
            case 2:
              // requireNonNull is safe because left must exist in order to get a positive factor.
              requireNonNull(left);
              if (left.balanceFactor() < 0) {
                left = left.rotateLeft();
              }
              return rotateRight();
            default:
              recomputeHeight();
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 34.5K bytes
    - Viewed (0)
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