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tensorflow/c/eager/c_api_unified_experimental_internal.h
} }; // An abstract operation describes an operation by its type, name, and // attributes. It can be "executed" by the context with some input tensors. // It is allowed to reusing the same abstract operation for multiple execution // on a given context, with the same or different input tensors. class TracingOperation : public AbstractOperation { protected:
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Sat Oct 12 05:11:17 UTC 2024 - 5.2K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/Connection.kt
* number of streams, dynamically configured with `SETTINGS_MAX_CONCURRENT_STREAMS`. A connection * currently carrying zero streams is an idle stream. We keep it alive because reusing an existing * connection is typically faster than establishing a new one. * * When a single logical call requires multiple streams due to redirects or authorization
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Wed Dec 20 23:27:07 UTC 2023 - 4.3K bytes - Viewed (0) -
docs/contribute/concurrency.md
#### Per-Connection Locks Each connection has its own lock. The connections in the pool are all in a `ConcurrentLinkedQueue`. Due to data races, iterators of this queue may return removed connections. Callers must check the connection's `noNewExchanges` property before using connections from the pool.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 16:35:36 UTC 2022 - 7K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/graph/AbstractNetworkTest.java
static final String ERROR_ADDED_PARALLEL_EDGE = "Should not be allowed to add a parallel edge."; static final String ERROR_ADDED_EXISTING_EDGE = "Reusing an existing edge to connect different nodes succeeded"; /** Creates and returns an instance of the graph to be tested. */ abstract Network<Integer, String> createGraph(); /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Jan 22 17:29:38 UTC 2024 - 32.7K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/Striped.java
* {@link #get(Object)}; may contain duplicates), in an increasing index order. */ public Iterable<L> bulkGet(Iterable<? extends Object> keys) { // Initially using the list to store the keys, then reusing it to store the respective L's List<Object> result = newArrayList(keys); if (result.isEmpty()) { return ImmutableList.of(); } int[] stripes = new int[result.size()];
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Jun 26 12:58:35 UTC 2024 - 20.6K bytes - Viewed (0) -
tensorflow/c/eager/c_api_experimental.h
#include "tensorflow/c/eager/c_api.h" #ifdef __cplusplus extern "C" { #endif // Resets `op_to_reset` with `op_or_function_name` and `raw_device_name`. This // is for performance optimization by reusing an exiting unused op rather than // creating a new op every time. If `raw_device_name` is `NULL` or empty, it // does not set the device name. If it's not `NULL`, then it attempts to parse
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Wed Feb 21 22:37:46 UTC 2024 - 39.5K bytes - Viewed (0) -
src/main/java/jcifs/smb/SmbTransportImpl.java
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Wed Jan 18 23:47:00 UTC 2023 - 67K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of * your HTTP calls. This is because each client holds its own connection pool and thread pools. * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client * for each request wastes resources on idle pools. * * Use `new OkHttpClient()` to create a shared instance with the default settings: *
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 06 04:21:33 UTC 2024 - 52K bytes - Viewed (0) -
src/bytes/bytes.go
// is too large we are basically just thrashing the CPU D-cache. // So if the result length is larger than an empirically-found // limit (8KB), we stop growing the source string once the limit // is reached and keep reusing the same source string - that // should therefore be always resident in the L1 cache - until we // have completed the construction of the result. // This yields significant speedups (up to +100%) in cases where
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Tue Sep 03 20:55:15 UTC 2024 - 35.6K bytes - Viewed (0) -
internal/grid/connection.go
dst = make([]byte, 0, hdr.Length+hdr.Length>>3) } if !hdr.Fin { hdr.Length = -1 } return readAllInto(dst[:0], &wsReader, hdr.Length) } } // Keep reusing the same buffer. var msg []byte for atomic.LoadUint32((*uint32)(&c.state)) == StateConnected { if cap(msg) > readBufferSize*4 { // Don't keep too much memory around. msg = nil }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jul 29 18:10:04 UTC 2024 - 46.7K bytes - Viewed (0)