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Results 1 - 10 of 135 for efficiency (0.11 sec)

  1. src/arena/arena.go

    //go:build goexperiment.arenas
    
    /*
    The arena package provides the ability to allocate memory for a collection
    of Go values and free that space manually all at once, safely. The purpose
    of this functionality is to improve efficiency: manually freeing memory
    before a garbage collection delays that cycle. Less frequent cycles means
    the CPU cost of the garbage collector is incurred less frequently.
    
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Wed Oct 12 20:23:36 UTC 2022
    - 4.3K bytes
    - Viewed (0)
  2. docs/throttle/README.md

    Example: Limit a MinIO cluster to accept at max 1600 simultaneous S3 API requests across all nodes of the cluster.
    
    ```sh
    export MINIO_API_REQUESTS_MAX=1600
    export MINIO_ROOT_USER=your-access-key
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Aug 16 08:43:49 UTC 2024
    - 1.5K bytes
    - Viewed (1)
  3. android/guava/src/com/google/common/escape/UnicodeEscaper.java

       * efficiency. The base class implementation determines successive Unicode code points and invokes
       * {@link #escape(int)} for each of them. If the semantics of your escaper are such that code
       * points in the supplementary range are either all escaped or all unescaped, this method can be
       * implemented more efficiently using {@link CharSequence#charAt(int)}.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Jan 18 20:55:09 UTC 2022
    - 13.2K bytes
    - Viewed (0)
  4. docs/features/calls.md

    ## Rewriting Requests
    
    When you provide OkHttp with an HTTP request, you’re describing the request at a high-level: _“fetch me this URL with these headers.”_ For correctness and efficiency, OkHttp rewrites your request before transmitting it.
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 02:19:09 UTC 2022
    - 3.9K bytes
    - Viewed (0)
  5. guava/src/com/google/common/collect/AbstractMapBasedMultiset.java

        implements Serializable {
      // TODO(lowasser): consider overhauling this back to Map<E, Integer>
      private transient Map<E, Count> backingMap;
    
      /*
       * Cache the size for efficiency. Using a long lets us avoid the need for
       * overflow checking and ensures that size() will function correctly even if
       * the multiset had once been larger than Integer.MAX_VALUE.
       */
      private transient long size;
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 10.4K bytes
    - Viewed (0)
  6. docs/erasure/README.md

    ![Erasure](https://github.com/minio/minio/blob/master/docs/screenshots/erasure-code.jpg?raw=true)
    
    ## What is Bit Rot protection?
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Sep 29 04:28:45 UTC 2022
    - 4.1K bytes
    - Viewed (0)
  7. okhttp-idna-mapping-table/src/main/kotlin/okhttp3/internal/idn/SimpleIdnaMappingTable.kt

    import okio.ByteString.Companion.encodeUtf8
    import okio.Options
    
    /**
     * A decoded [mapping table] that can perform the [mapping step] of IDNA processing.
     *
     * This implementation is optimized for readability over efficiency.
     *
     * This implements non-transitional processing by preserving deviation characters.
     *
     * This implementation's STD3 rules are configured to `UseSTD3ASCIIRules=false`. This is
     * permissive and permits the `_` character.
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 6.8K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/primitives/UnsignedLongs.java

     *
     * <p>Users of these utilities must be <i>extremely careful</i> not to mix up signed and unsigned
     * {@code long} values. When possible, it is recommended that the {@link UnsignedLong} wrapper class
     * be used, at a small efficiency penalty, to enforce the distinction in the type system.
     *
     * <p>See the Guava User Guide article on <a
     * href="https://github.com/google/guava/wiki/PrimitivesExplained#unsigned-support">unsigned
     * primitive utilities</a>.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Aug 12 21:04:48 UTC 2024
    - 17.6K bytes
    - Viewed (0)
  9. guava/src/com/google/common/collect/ImmutableCollection.java

     *       <i>deeply</i> immutable.
     * </ul>
     *
     * <h4>Performance notes</h4>
     *
     * <ul>
     *   <li>Implementations can be generally assumed to prioritize memory efficiency, then speed of
     *       access, and lastly speed of creation.
     *   <li>The {@code copyOf} methods will sometimes recognize that the actual copy operation is
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Aug 12 16:59:15 UTC 2024
    - 18.8K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/primitives/UnsignedInts.java

     *
     * <p>Users of these utilities must be <i>extremely careful</i> not to mix up signed and unsigned
     * {@code int} values. When possible, it is recommended that the {@link UnsignedInteger} wrapper
     * class be used, at a small efficiency penalty, to enforce the distinction in the type system.
     *
     * <p>See the Guava User Guide article on <a
     * href="https://github.com/google/guava/wiki/PrimitivesExplained#unsigned-support">unsigned
     * primitive utilities</a>.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 21:17:54 UTC 2024
    - 13.7K bytes
    - Viewed (0)
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