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Results 1 - 10 of 164 for decision (0.06 seconds)

  1. architecture/standards/0001-use-architectural-decision-records.md

    * They are not synced with the code to reflect the eventual solution that is committed
    * Google Docs is not a "code-oriented" tool, like Markdown can be
    * Review in Google Docs is not as simple as a PR code review in GitHub
    
    ## Decision
    
    The *Build Tool Team* has decided to use Architectural Decision Records (aka ADR) to track decisions we want to follow.
    
    The main logic with ADRs is to describe (architectural) decisions made:
    
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Tue Aug 26 17:29:22 GMT 2025
    - 2.8K bytes
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  2. architecture/standards/README.md

    ## Architecture Standards
    
    **Experimental!**
    
    We'd like to capture our architectural decisions about the build tool as [Architectural Decision Records (ADRs)](https://adr.github.io/).
    For now we just have this global repository of ADRs.
    If we see fit, we can break these out to per-platform ones, or keep a hybrid approach to having global and platform-specific ADSs.
    
    Our aim is to keep the process lightweight and approachable.
    
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Wed Feb 21 06:30:44 GMT 2024
    - 546 bytes
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  3. cmd/bucket-replication-utils_test.go

    }{
    	{ // 1.
    		name: "empty string",
    		dsc:  "",
    		expDsc: ReplicateDecision{
    			targetsMap: map[string]replicateTargetDecision{},
    		},
    		expErr: nil,
    	},
    
    	{ // 2.
    		name:   "replicate decision for one target",
    		dsc:    "arn:minio:replication::id:bucket=true;false;arn:minio:replication::id:bucket;id",
    		expErr: nil,
    		expDsc: ReplicateDecision{
    			targetsMap: map[string]replicateTargetDecision{
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Wed Apr 09 14:28:39 GMT 2025
    - 9.3K bytes
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  4. android/guava/src/com/google/common/util/concurrent/ListenerCallQueue.java

     * object). So it is important to not call {@link #dispatch} while holding any locks. This is why
     * {@link #enqueue} and {@link #dispatch} are 2 different methods. It is expected that the decision
     * to run a particular event is made during the state change, but the decision to actually invoke
     * the listeners can be delayed slightly so that locks can be dropped. Also, because {@link
     * #dispatch} is expected to be called concurrently, it is idempotent.
     */
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Tue May 13 17:27:14 GMT 2025
    - 8.1K bytes
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  5. cmd/bucket-replication-utils.go

    		}
    	}
    	return b.String()
    }
    
    // ResyncDecision is a struct representing a map with target's individual resync decisions
    type ResyncDecision struct {
    	targets map[string]ResyncTargetDecision
    }
    
    // Empty returns true if no targets with resync decision present
    func (r ResyncDecision) Empty() bool {
    	return r.targets == nil
    }
    
    func (r ResyncDecision) mustResync() bool {
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 26.1K bytes
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  6. architecture/standards/0005-introduce-core-ui-architecture-module.md

    A downside of this structure is that it is difficult to do focused work on the Gradle UI.
    
    ## Decision
    
    Introduce a "UI" architecture module to the core platform, and move the user interaction services to this new module.
    
    This includes:
    
    - Logging and progress services.
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Tue Jan 07 08:43:32 GMT 2025
    - 1.3K bytes
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  7. cmd/api-datatypes.go

    	// VersionPurgeStatuses holds the internal
    	VersionPurgeStatuses string `xml:"VersionPurgeStatuses"`
    	// ReplicateDecisionStr stringified representation of replication decision
    	ReplicateDecisionStr string `xml:"-"`
    }
    
    // createBucketLocationConfiguration container for bucket configuration request from client.
    // Used for parsing the location from the request body for Makebucket.
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Mar 30 00:56:02 GMT 2025
    - 3K bytes
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  8. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/IsProbablyUtf8.kt

     * sample of code points to detect Unicode control characters commonly used in binary file
     * signatures.
     *
     * @param codePointLimit the number of code points to read in order to make a decision.
     */
    internal fun BufferedSource.isProbablyUtf8(codePointLimit: Long = Long.MAX_VALUE): Boolean {
      try {
        val peek = peek()
        for (i in 0 until codePointLimit) {
          if (peek.exhausted()) {
            break
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Mon Oct 06 22:47:06 GMT 2025
    - 1.4K bytes
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  9. guava/src/com/google/common/util/concurrent/ListenerCallQueue.java

     * object). So it is important to not call {@link #dispatch} while holding any locks. This is why
     * {@link #enqueue} and {@link #dispatch} are 2 different methods. It is expected that the decision
     * to run a particular event is made during the state change, but the decision to actually invoke
     * the listeners can be delayed slightly so that locks can be dropped. Also, because {@link
     * #dispatch} is expected to be called concurrently, it is idempotent.
     */
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Tue May 13 17:27:14 GMT 2025
    - 8.1K bytes
    - Click Count (0)
  10. architecture/standards/0002-avoid-using-java-serialization.md

    - **Type Safety:**
    Java serialization does not enforce type safety as strictly as some alternatives, potentially leading to runtime errors.
    
    ## Decision
    
    We do not use Java serialization.
    Instead, we use custom serialization where we explicitly describe how data objects should be serialized and deserialized.
    
    For internal purposes, we use binary formats for their brevity.
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Thu Feb 29 22:32:18 GMT 2024
    - 2.3K bytes
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