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docs/bucket/replication/DESIGN.md
re-queued for replication. Replication speed depends on the cluster load, number of objects in the object store as well as storage speed. In addition, any bandwidth limits set via `mc admin bucket remote add` could also contribute to replication speed. The number of workers used for replication defaults to 100. Based on network bandwidth and system load, the number of workers used in replication can be configured using `mc admin config set alias api` to set the `replication_workers`. The prometheus...
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 14.7K bytes - Viewed (0) -
cmd/notification.go
peersLogOnceIf(ctx, err, sys.peerClients[index].host.String()) } reports = append(reports, globalBucketMonitor.GetReport(bandwidth.SelectBuckets(buckets...))) consolidatedReport := bandwidth.BucketBandwidthReport{ BucketStats: make(map[bandwidth.BucketOptions]bandwidth.Details), } for _, report := range reports { if report == nil || report.BucketStats == nil { continue }
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 45.9K bytes - Viewed (0) -
cmd/bucket-stats.go
ReplicatedCount int64 `json:"replicationCount"` // Replication latency information Latency ReplicationLatency `json:"replicationLatency"` // bandwidth limit for target BandWidthLimitInBytesPerSecond int64 `json:"limitInBits"` // current bandwidth reported CurrentBandwidthInBytesPerSecond float64 `json:"currentBandwidth"` // transfer rate for large uploads XferRateLrg *XferStats `json:"-" msg:"lt"`
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 13.5K bytes - Viewed (0) -
cmd/globals.go
"github.com/minio/dnscache" "github.com/minio/madmin-go/v3" "github.com/minio/minio-go/v7" "github.com/minio/minio-go/v7/pkg/set" "github.com/minio/minio/internal/bpool" "github.com/minio/minio/internal/bucket/bandwidth" "github.com/minio/minio/internal/config" "github.com/minio/minio/internal/config/browser" "github.com/minio/minio/internal/grid" "github.com/minio/minio/internal/handlers" "github.com/minio/minio/internal/kms"
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Sep 03 18:23:41 UTC 2024 - 16.2K bytes - Viewed (1) -
src/test/java/jcifs/internal/smb2/multichannel/ChannelLoadBalancerTest.java
when(mockChannelManager.getHealthyChannels()).thenReturn(Arrays.asList(channel1, channel2)); ChannelInfo selected = loadBalancer.selectChannel(largeRead); // Should prefer higher bandwidth channel for large transfers assertEquals(channel2, selected); } @Test void testAdaptiveStrategyMetadataOperation() throws Exception {
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 23 05:11:12 UTC 2025 - 7.7K bytes - Viewed (0) -
cmd/peer-rest-server.go
getBandwidthRPC = grid.NewSingleHandler[*grid.URLValues, *bandwidth.BucketBandwidthReport](grid.HandlerGetBandwidth, grid.NewURLValues, func() *bandwidth.BucketBandwidthReport { return &bandwidth.BucketBandwidthReport{} })
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sun Mar 30 00:56:02 UTC 2025 - 53.4K bytes - Viewed (0) -
docs/bucket/replication/README.md
On the target bucket, `s3:PutObject` event shows `X-Amz-Replication-Status` status of `REPLICA` in the metadata. Additional metrics to monitor backlog state for the purpose of bandwidth management and resource allocation are exposed via Prometheus - see <https://github.com/minio/minio/blob/master/docs/metrics/prometheus/list.md> for more details. ### Sync/Async Replication
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 18.3K bytes - Viewed (0) -
docs/smb3-features/03-multi-channel-design.md
## 1. Overview SMB3 Multi-Channel enables the use of multiple network connections between client and server, providing increased throughput, network fault tolerance, and automatic failover capabilities. This feature aggregates bandwidth across multiple NICs and provides seamless failover when network paths fail. ## 2. Protocol Specification Reference - **MS-SMB2 Section 3.2.4.23**: FSCTL_QUERY_NETWORK_INTERFACE_INFO
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 16 02:53:50 UTC 2025 - 39.6K bytes - Viewed (0) -
README.md
OkHttp ====== See the [project website][okhttp] for documentation and APIs. HTTP is the way modern applications network. It’s how we exchange data & media. Doing HTTP efficiently makes your stuff load faster and saves bandwidth. OkHttp is an HTTP client that’s efficient by default: * HTTP/2 support allows all requests to the same host to share a socket. * Connection pooling reduces request latency (if HTTP/2 isn’t available).
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon Jul 28 07:33:49 UTC 2025 - 8.8K bytes - Viewed (0) -
cmd/bucket-replication.go
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 118K bytes - Viewed (0)