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Results 1 - 2 of 2 for apple_platform_type (0.09 sec)

  1. tensorflow/BUILD

            [],
        ),
        values = {
            "apple_platform_type": "macos",
            "cpu": "darwin",
        },
    )
    
    config_setting(
        name = "macos_x86_64_crosscompile",
        constraint_values = if_google(
            ["//third_party/bazel_platforms/os:macos"],
            [],
        ),
        values = {
            "apple_platform_type": "macos",
            "cpu": "darwin_x86_64",
        },
    )
    
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Wed Oct 16 05:28:35 UTC 2024
    - 53.5K bytes
    - Viewed (0)
  2. .bazelrc

    build:android --dynamic_mode=off
    # TODO(belitskiy): Remove once on Clang 20.
    build:android --define=xnn_enable_avxvnniint8=false
    
    # Sets the default Apple platform to macOS.
    build:macos --apple_platform_type=macos
    
    # gRPC on MacOS requires this #define
    build:macos --copt=-DGRPC_BAZEL_BUILD
    
    # Avoid hitting command line argument limit
    build:macos --features=archive_param_file
    
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Mon Oct 28 22:02:31 UTC 2024
    - 51.3K bytes
    - Viewed (0)
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