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Results 1 - 10 of 45 for Synchronization (0.14 sec)

  1. doc/go_mem.html

    such races can in turn lead to arbitrary memory corruption.
    </p>
    
    <p>
    Examples of incorrect synchronization are given in the
    “Incorrect synchronization” section below.
    </p>
    
    <p>
    Examples of the limitations on implementations are given in the
    “Incorrect compilation” section below.
    </p>
    
    <h2 id="synchronization">Synchronization</h2>
    
    <h3 id="init">Initialization</h3>
    
    <p>
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Mon Mar 04 15:54:42 UTC 2024
    - 26.6K bytes
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  2. .teamcity/README.md

      - IMPORTANT NOTE: if the first import fails, you have to select and apply `Synchronization disabled`, then repeat the step above.
        Otherwise, TeamCity complains "Can't find the previous revision, please commit current settings first".
      - If anything bad happens, feel free to delete the project you created and retry (you may need to apply `Synchronization disabled` before deleting it).  
        
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Wed Mar 06 23:02:25 UTC 2024
    - 4K bytes
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  3. misc/cgo/gmp/fib.go

    // license that can be found in the LICENSE file.
    
    //go:build ignore
    
    // Compute Fibonacci numbers with two goroutines
    // that pass integers back and forth.  No actual
    // concurrency, just threads and synchronization
    // and foreign code on multiple pthreads.
    
    package main
    
    import (
    	big "."
    	"runtime"
    )
    
    func fibber(c chan *big.Int, out chan string, n int64) {
    	// Keep the fibbers in dedicated operating system
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Mon Apr 10 22:32:35 UTC 2023
    - 919 bytes
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  4. cmd/metrics-v2_test.go

    	defer ticker.Stop()
    	for _, obs := range observations {
    		// Send observations once every 1ms, to simulate delay between
    		// observations. This is to test the channel based
    		// synchronization used internally.
    		select {
    		case <-ticker.C:
    			ttfbHist.With(prometheus.Labels{"api": obs.label}).Observe(obs.val)
    		}
    	}
    
    	metrics := getHistogramMetrics(ttfbHist, getBucketTTFBDistributionMD(), false)
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Mar 04 18:05:56 UTC 2024
    - 2.3K bytes
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  5. tensorflow/c/eager/immediate_execution_tensor_handle.h

    #include "tensorflow/core/platform/status.h"
    
    namespace tensorflow {
    
    // Abstract interface to a TensorHandle.
    //
    // A TensorHandle is management class around a Tensor which may track additional
    // metadata and synchronization.
    //
    // This allows us to hide concrete implementations of TensorHandle from header
    // files. The interface lists the common functionality that must be provided by
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
    - 4.3K bytes
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  6. internal/ioutil/wait_pipe.go

    func (r *PipeReader) CloseWithError(err error) error {
    	err = r.PipeReader.CloseWithError(err)
    	r.wait()
    	return err
    }
    
    // WaitPipe implements wait-group backend io.Pipe to provide
    // synchronization between read() end with write() end.
    func WaitPipe() (*PipeReader, *PipeWriter) {
    	r, w := io.Pipe()
    	var wg sync.WaitGroup
    	wg.Add(1)
    	return &PipeReader{
    			PipeReader: r,
    			wait:       wg.Wait,
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Apr 27 14:55:36 UTC 2023
    - 1.7K bytes
    - Viewed (0)
  7. tensorflow/c/eager/parallel_device/parallel_device_remote_test.cc

      TensorHandlePtr combined_value = CreatePerDeviceValues(
          context.get(), in_components, device_name, status.get());
      ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get());
    
      // Loop to make synchronization failures more deterministic
      for (int i = 0; i < 100; ++i) {
        TensorHandlePtr multiply_result(
            Multiply(context.get(), combined_value.get(), combined_value.get(),
                     status.get()));
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Wed Jul 10 07:18:05 UTC 2024
    - 6.8K bytes
    - Viewed (0)
  8. architecture/networking/controllers.md

    A queue is used to give a few properties:
    * Ability to serially process updates received from a variety of different sources. This avoids need for other synchronization mechanisms like mutexes.
    * Correctness at startup; with the sequencing above, items are only processed once all informers are synced. This means queries will not return stale data at startup.
    * Deduping of identical events
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Fri Feb 09 17:41:25 UTC 2024
    - 4.9K bytes
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  9. okhttp/src/main/kotlin/okhttp3/Dispatcher.kt

            call.cancel()
          }
        }
      }
    
      /**
       * Promotes eligible calls from [readyAsyncCalls] to [runningAsyncCalls] and runs them on the
       * executor service. Must not be called with synchronization because executing calls can call
       * into user code.
       *
       * @return true if the dispatcher is currently running calls.
       */
      private fun promoteAndExecute(): Boolean {
        lock.assertNotHeld()
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Thu Jun 20 14:10:53 UTC 2024
    - 9K bytes
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  10. guava/src/com/google/common/graph/Network.java

     *       {@code equals()}, {@code hashCode()}, and graph equivalence</a>
     *   <li><a href="https://github.com/google/guava/wiki/GraphsExplained#synchronization">
     *       Synchronization policy</a>
     *   <li><a href="https://github.com/google/guava/wiki/GraphsExplained#notes-for-implementors">Notes
     *       for implementors</a>
     * </ul>
     *
     * @author James Sexton
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 10 15:41:27 UTC 2024
    - 22.4K bytes
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