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cmd/xl-storage-disk-id-check.go
select { case <-dctx.Done(): if !timeout.Stop() { <-timeout.C } case <-timeout.C: spent := time.Since(started) goOffline(fmt.Errorf("unable to write+read for %v", spent.Round(time.Millisecond)), spent) } }() func() { defer dcancel() err := p.storage.WriteAll(ctx, minioMetaTmpBucket, fn, toWrite) if err != nil {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Apr 25 05:41:04 UTC 2025 - 34.5K bytes - Viewed (0) -
docs/en/docs/history-design-future.md
Also, the best approach was to use already existing standards. So, before even starting to code **FastAPI**, I spent several months studying the specs for OpenAPI, JSON Schema, OAuth2, etc. Understanding their relationship, overlap, and differences. ## Design { #design } Then I spent some time designing the developer "API" I wanted to have as a user (as a developer using FastAPI).
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 4.2K bytes - Viewed (0) -
cmd/dynamic-timeouts.go
} atomic.StoreInt64(&dt.timeout, timeout) } else if failPct < dynamicTimeoutDecreaseThresholdPct { // We are hitting the timeout relatively few times, // so decrease the timeout towards 25 % of maximum time spent. maxDur = maxDur * 125 / 100 timeout := atomic.LoadInt64(&dt.timeout) if maxDur < time.Duration(timeout) { // Move 50% toward the max. timeout = (int64(maxDur) + timeout) / 2 }
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 4.5K bytes - Viewed (0) -
cmd/last-minute.go
dur = 0 } a.Total += int64(dur) a.N++ } // Merge b into a. func (a *AccElem) merge(b AccElem) { a.N += b.N a.Total += b.Total a.Size += b.Size } // Avg returns average time spent. func (a AccElem) avg() time.Duration { if a.N >= 1 && a.Total > 0 { return time.Duration(a.Total / a.N) } return 0 } // asTimedAction returns the element as a madmin.TimedAction.
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Wed Jul 05 17:40:45 UTC 2023 - 4.8K bytes - Viewed (0) -
android/guava-tests/benchmark/com/google/common/io/ByteSourceAsCharSourceReadBenchmark.java
} return sb.toString(); } }, // It really seems like this should be faster than TO_BYTE_ARRAY_NEW_STRING. But it just isn't // my best guess is that the jdk authors have spent more time optimizing that callpath than this // one. (StringCoding$StringDecoder vs. StreamDecoder). StringCoding has a ton of special cases
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue May 13 18:46:00 UTC 2025 - 5.2K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheStats.java
return (totalLoadCount == 0) ? 0.0 : (double) loadExceptionCount / totalLoadCount; } /** * Returns the total number of nanoseconds the cache has spent loading new values. This can be * used to calculate the miss penalty. This value is increased every time {@code loadSuccessCount} * or {@code loadExceptionCount} is incremented. */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue Jul 08 18:32:10 UTC 2025 - 12.6K bytes - Viewed (0) -
cmd/metrics-v3-system-process.go
processLocksWriteTotalMD = NewGaugeMD(processLocksWriteTotal, "Number of current WRITE locks on this peer") processCPUTotalSecondsMD = NewCounterMD(processCPUTotalSeconds, "Total user and system CPU time spent in seconds") processGoRoutineTotalMD = NewGaugeMD(processGoRoutineTotal, "Total number of go routines running")
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Thu Jun 20 17:55:03 UTC 2024 - 6.5K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Lists.java
* instead. * * <p><b>Performance note:</b> {@link ArrayList} and {@link java.util.ArrayDeque} consistently * outperform {@code LinkedList} except in certain rare and specific situations. Unless you have * spent a lot of time benchmarking your specific needs, use one of those instead. * * <p><b>Note:</b> this method is now unnecessary and should be treated as deprecated. Instead,
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 42.2K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/MultimapBuilder.java
* * <p><b>Performance note:</b> {@link ArrayList} and {@link java.util.ArrayDeque} consistently * outperform {@code LinkedList} except in certain rare and specific situations. Unless you have * spent a lot of time benchmarking your specific needs, use one of those instead. (However, we * do not currently offer a {@link Multimap} implementation based on {@link * java.util.ArrayDeque}.) */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Jul 16 17:42:14 UTC 2025 - 18K bytes - Viewed (0) -
guava/src/com/google/common/collect/MultimapBuilder.java
* * <p><b>Performance note:</b> {@link ArrayList} and {@link java.util.ArrayDeque} consistently * outperform {@code LinkedList} except in certain rare and specific situations. Unless you have * spent a lot of time benchmarking your specific needs, use one of those instead. (However, we * do not currently offer a {@link Multimap} implementation based on {@link * java.util.ArrayDeque}.) */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Jul 16 17:42:14 UTC 2025 - 18K bytes - Viewed (0)