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cmd/erasure-server-pool-decom.go
if p.Pools[idx].Decommission == nil { // Decommission not in progress. return } p.Pools[idx].Decommission.Bucket = bucket p.Pools[idx].Decommission.Object = object } func (p *poolMeta) PendingBuckets(idx int) []decomBucketInfo { if p.Pools[idx].Decommission == nil { // Decommission not in progress. return nil } decomBuckets := make([]decomBucketInfo, len(p.Pools[idx].Decommission.QueuedBuckets))
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 42.2K bytes - Click Count (1)