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Results 1 - 2 of 2 for CompareAndSwapUint32 (0.11 sec)

  1. internal/s3select/simdj/reader.go

    		return 0, io.EOF
    	}
    	n, err = s.r.Read(p)
    	if atomic.LoadUint32(&s.closed) == 1 {
    		return 0, io.EOF
    	}
    	return n, err
    }
    
    func (s *safeCloser) Close() error {
    	atomic.CompareAndSwapUint32(&s.closed, 0, 1)
    	return nil
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue May 30 17:02:22 UTC 2023
    - 4.9K bytes
    - Viewed (0)
  2. internal/grid/connection.go

    		if rec := recover(); rec != nil {
    			gridLogIf(ctx, fmt.Errorf("handleMessages: panic recovered: %v", rec))
    			debug.PrintStack()
    		}
    		cancel(ErrDisconnected)
    		c.connChange.L.Lock()
    		if atomic.CompareAndSwapUint32((*uint32)(&c.state), StateConnected, StateConnectionError) {
    			c.connChange.Broadcast()
    		}
    		c.connChange.L.Unlock()
    		conn.Close()
    		c.handleMsgWg.Done()
    	}()
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Jul 29 18:10:04 UTC 2024
    - 46.7K bytes
    - Viewed (0)
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