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  1. architecture/standards/0005-introduce-core-ui-architecture-module.md

    # ADR-0005 - Introduce a UI architecture module to the core platform
    
    ## Date
    
    2024-02-07
    
    ## Context
    
    The Gradle core platform provides many services to the Gradle platforms and builds logic. One such group of services allows logic to interact with the build user, to provide diagnostics, progress information, prompt for questions, and so on. Currently, these services are part of the core platform runtime architecture module.
    
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Tue Jan 07 08:43:32 GMT 2025
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  2. architecture/standards/0004-use-a-platform-architecture.md

    An architecture module is responsible for providing a coherent set of features and:
    
    - Provides a set of APIs and services for use from outside the module.
    - Has a private implementation.
    - Is owned by a single team. A team may own multiple architecture modules.
    
    The modules are arranged into several different "Gradle platforms".
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Sun Feb 25 22:19:29 GMT 2024
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  3. architecture/README.md

    # Gradle architecture documentation
    
    This directory contains documentation that describes Gradle's architecture and how the various pieces fit together and work.
    
    ## Architecture decision records (ADRs)
    
    The Gradle team uses ADRs to record architectural decisions that the team has made.
    
    See [Architecture decisions records](standards) for the list of ADRs.
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Thu Jun 12 09:50:57 GMT 2025
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  4. .github/CODEOWNERS

    # Cross-cutting architecture checks and decisions
    .github/CODEOWNERS                          @gradle/bt-architecture-council
    architecture/                               @gradle/bt-architecture-council
    testing/architecture-test                   @gradle/bt-architecture-council
    
    # These files change frequently, and changes to them don't need to automatically alert the architecture council
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Fri Nov 07 21:47:29 GMT 2025
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  5. architecture/platforms.md

      -->
    
    # Gradle platform architecture
    
    Gradle is arranged into coarse-grained components called "architecture modules" and "platforms".
    See [ADR4](standards/0004-use-a-platform-architecture.md) for a definition of these terms.
    
    The diagram below shows the current set of architecture modules and platforms:
    
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Thu May 02 06:42:46 GMT 2024
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  6. build-logic/buildquality/src/main/kotlin/gradlebuild.arch-test.gradle.kts

            attribute(LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE, objects.named(LibraryElements.CLASSES))
        }
    }
    notForAccessorGeneration {
        dependencies {
            sharedArchTestClasses(project(":internal-architecture-testing"))
        }
    }
    
    testing {
        suites {
            create("archTest", JvmTestSuite::class) {
                project.jvmCompile {
                    addCompilationFrom(sources)
                }
    
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Mon Dec 22 18:51:33 GMT 2025
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  7. src/cmd/asm/internal/asm/operand_test.go

    	buildcfg.GOOS = "linux" // obj can handle this OS for all architectures.
    	buildcfg.GOARCH = goarch
    	architecture := arch.Set(goarch, false)
    	if architecture == nil {
    		panic("asm: unrecognized architecture " + goarch)
    	}
    	ctxt := obj.Linknew(architecture.LinkArch)
    	ctxt.Pkgpath = "pkg"
    	return architecture, ctxt
    }
    
    func newParser(goarch string) *Parser {
    	architecture, ctxt := setArch(goarch)
    Created: Tue Dec 30 11:13:12 GMT 2025
    - Last Modified: Tue Aug 29 18:31:05 GMT 2023
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  8. doc/asm.html

    the offsets being used to access them are correct.
    </p>
    
    <h2 id="architectures">Architecture-specific details</h2>
    
    <p>
    It is impractical to list all the instructions and other details for each machine.
    To see what instructions are defined for a given machine, say ARM,
    look in the source for the <code>obj</code> support library for
    that architecture, located in the directory <code>src/cmd/internal/obj/arm</code>.
    Created: Tue Dec 30 11:13:12 GMT 2025
    - Last Modified: Fri Nov 14 19:09:46 GMT 2025
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  9. build-logic-commons/basics/src/main/kotlin/gradlebuild/basics/BuildEnvironment.kt

        val isWindows = OperatingSystem.current().isWindows
        val isLinux = OperatingSystem.current().isLinux
        val isMacOsX = OperatingSystem.current().isMacOsX
        val isIntel: Boolean = architecture == "x86_64" || architecture == "x86"
        val isSlowInternetConnection
            get() = System.getProperty("slow.internet.connection", "false")!!.toBoolean()
        val agentNum: Int
            get() {
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Sat Dec 21 08:58:33 GMT 2024
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  10. src/cmd/asm/internal/asm/endtoend_test.go

    // result against a golden file.
    
    func testEndToEnd(t *testing.T, goarch, file string) {
    	input := filepath.Join("testdata", file+".s")
    	architecture, ctxt := setArch(goarch)
    	architecture.Init(ctxt)
    	lexer := lex.NewLexer(input)
    	parser := NewParser(ctxt, architecture, lexer)
    	pList := new(obj.Plist)
    	var ok bool
    	testOut = new(strings.Builder) // The assembler writes test output to this buffer.
    Created: Tue Dec 30 11:13:12 GMT 2025
    - Last Modified: Tue Dec 23 18:45:48 GMT 2025
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