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guava/src/com/google/common/collect/TopKSelector.java
* offering expected O(n + k log k) performance (worst case O(n log k)) for n calls to {@link * #offer} and a call to {@link #topK}, with O(k) memory. In comparison, quickselect has the same * asymptotics but requires O(n) memory, and a {@code PriorityQueue} implementation takes O(n log * k). In benchmarks, this implementation performs at least as well as either implementation, and * degrades more gracefully for worst-case input. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Aug 31 13:15:26 UTC 2025 - 11.4K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/RegularContiguousSet.java
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 8.3K bytes - Viewed (0) -
guava/src/com/google/common/collect/ImmutableSet.java
// Raising this number slows the worst-case contains behavior, speeds up hashFloodingDetected, // and reduces the false-positive probability. static final int MAX_RUN_MULTIPLIER = 13; /** * Checks the whole hash table for poor hash distribution. Takes O(n) in the worst case, O(n / * log n) on average. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 35.2K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java
} /** * Marks the given node as 'deleted' (null waiter) and then scans the list to unlink all deleted * nodes. This is an O(n) operation in the common case (and O(n^2) in the worst), but we are saved * by two things. * * <ul> * <li>This is only called when a waiting thread times out or is interrupted. Both of which * should be rare.
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 33.2K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/AbstractFutureState.java
} /** * Marks the given node as 'deleted' (null waiter) and then scans the list to unlink all deleted * nodes. This is an O(n) operation in the common case (and O(n^2) in the worst), but we are saved * by two things. * * <ul> * <li>This is only called when a waiting thread times out or is interrupted. Both of which * should be rare.
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 34.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/CompactHashMap.java
* simply switch over to use the JDK implementation wholesale if probable hash flooding is * detected, sacrificing the compactness guarantee in very rare cases in exchange for much * more reliable worst-case behavior. * <li>null, if no entries have yet been added to the map * </ul> */ private transient @Nullable Object table; /**
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 35.7K bytes - Viewed (0) -
src/bytes/bytes.go
// dropped from the byte slice with no replacement. The characters in s and the // output are interpreted as UTF-8-encoded code points. func Map(mapping func(r rune) rune, s []byte) []byte { // In the worst case, the slice can grow when mapped, making // things unpleasant. But it's so rare we barge in assuming it's // fine. It could also shrink but that falls out naturally. b := make([]byte, 0, len(s))
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Wed Sep 03 14:04:47 UTC 2025 - 35.5K bytes - Viewed (0) -
android/guava/src/com/google/common/base/CharMatcher.java
* negation is cheaper to precompute than the matcher itself; it tries to build small hash tables * for matchers that only match a few characters, and so on. In the worst-case scenario, it * constructs an eight-kilobyte bit array and queries that. In many situations this produces a * matcher which is faster to query than the original. */ @GwtIncompatible // SmallCharMatcher
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 53.9K bytes - Viewed (0) -
api/maven-api-model/src/main/mdo/maven.mdo
group ID. An artifact is something that is either produced or used by a project. Examples of artifacts produced by Maven for a project include: JARs, source and binary distributions, and WARs.</description> <type>String</type> </field> <field> <name>version</name> <version>4.0.0+</version> <required>true</required>
Registered: Sun Sep 07 03:35:12 UTC 2025 - Last Modified: Thu Aug 07 14:32:16 UTC 2025 - 132.7K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.31.md
- Fix a bug that when PodTopologySpread rejects Pods, they may be stuck in Pending state for 5 min in a worst case scenario. The same problem could happen with custom plugins which have Pod/Add or Pod/Update in EventsToRegister,
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Wed Aug 13 19:49:57 UTC 2025 - 429.6K bytes - Viewed (0)