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Results 1 - 1 of 1 for uuml (0.02 sec)

  1. src/math/big/float.go

    }
    
    // z = x * y, ignoring signs of x and y for the multiplication
    // but using the sign of z for rounding the result.
    // x and y must have a non-empty mantissa and valid exponent.
    func (z *Float) umul(x, y *Float) {
    	if debugFloat {
    		validateBinaryOperands(x, y)
    	}
    
    	// Note: This is doing too much work if the precision
    	// of z is less than the sum of the precisions of x
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Jun 06 15:46:54 UTC 2024
    - 44.5K bytes
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