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src/math/big/float.go
} // z = x * y, ignoring signs of x and y for the multiplication // but using the sign of z for rounding the result. // x and y must have a non-empty mantissa and valid exponent. func (z *Float) umul(x, y *Float) { if debugFloat { validateBinaryOperands(x, y) } // Note: This is doing too much work if the precision // of z is less than the sum of the precisions of x
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Jun 06 15:46:54 UTC 2024 - 44.5K bytes - Viewed (0)