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Results 1 - 8 of 8 for uint16 (2.75 sec)

  1. schema/field.go

    			case uint:
    				field.ReflectValueOf(ctx, value).SetUint(uint64(data))
    			case uint8:
    				field.ReflectValueOf(ctx, value).SetUint(uint64(data))
    			case uint16:
    				field.ReflectValueOf(ctx, value).SetUint(uint64(data))
    			case uint32:
    				field.ReflectValueOf(ctx, value).SetUint(uint64(data))
    			case int64:
    				field.ReflectValueOf(ctx, value).SetUint(uint64(data))
    			case int:
    Registered: Sun Dec 28 09:35:17 UTC 2025
    - Last Modified: Sat Nov 22 03:14:36 UTC 2025
    - 32.2K bytes
    - Viewed (0)
  2. api/go1.26.txt

    pkg crypto/hpke, func Open(PrivateKey, KDF, AEAD, []uint8, []uint8) ([]uint8, error) #75300
    pkg crypto/hpke, func SHAKE128() KDF #75300
    pkg crypto/hpke, func SHAKE256() KDF #75300
    pkg crypto/hpke, func Seal(PublicKey, KDF, AEAD, []uint8, []uint8) ([]uint8, error) #75300
    pkg crypto/hpke, method (*Recipient) Export(string, int) ([]uint8, error) #75300
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Thu Dec 11 19:57:52 UTC 2025
    - 11.5K bytes
    - Viewed (0)
  3. src/cmd/asm/internal/asm/parse.go

    		return 0
    	}
    	return uint16(reg)
    }
    
    // Note: There are two changes in the expression handling here
    // compared to the old yacc/C implementations. Neither has
    // much practical consequence because the expressions we
    // see in assembly code are simple, but for the record:
    //
    // 1) Evaluation uses uint64; the old one used int64.
    // 2) Precedence uses Go rules not C rules.
    
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Wed Nov 12 03:59:40 UTC 2025
    - 37.3K bytes
    - Viewed (0)
  4. lib/fips140/v1.1.0-rc1.zip

    Middle rounds shuffle using tables. k := 4 var t0, t1, t2, t3 uint32 for r := 0; r < c.rounds-1; r++ { t0 = xk[k+0] ^ te0[uint8(s0>>24)] ^ te1[uint8(s1>>16)] ^ te2[uint8(s2>>8)] ^ te3[uint8(s3)] t1 = xk[k+1] ^ te0[uint8(s1>>24)] ^ te1[uint8(s2>>16)] ^ te2[uint8(s3>>8)] ^ te3[uint8(s0)] t2 = xk[k+2] ^ te0[uint8(s2>>24)] ^ te1[uint8(s3>>16)] ^ te2[uint8(s0>>8)] ^ te3[uint8(s1)] t3 = xk[k+3] ^ te0[uint8(s3>>24)] ^ te1[uint8(s0>>16)] ^ te2[uint8(s1>>8)] ^ te3[uint8(s2)] k += 4 s0, s1, s2, s3 = t0, t1, t2,...
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Thu Dec 11 16:27:41 UTC 2025
    - 663K bytes
    - Viewed (0)
  5. doc/go_spec.html

    [<a href="#Go_1.21">Go 1.21</a>]:
    </p>
    <pre class="grammar">
    Types:
    	any bool byte comparable
    	complex64 complex128 error float32 float64
    	int int8 int16 int32 int64 rune string
    	uint uint8 uint16 uint32 uint64 uintptr
    
    Constants:
    	true false iota
    
    Zero value:
    	nil
    
    Functions:
    	append cap clear close complex copy delete imag len
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Tue Dec 02 23:07:19 UTC 2025
    - 286.5K bytes
    - Viewed (1)
  6. src/cmd/asm/internal/arch/arch.go

    	}
    	for i := ppc64.REG_VS0; i <= ppc64.REG_VS63; i++ {
    		register[obj.Rconv(i)] = int16(i)
    	}
    	for i := ppc64.REG_A0; i <= ppc64.REG_A7; i++ {
    		register[obj.Rconv(i)] = int16(i)
    	}
    	for i := ppc64.REG_CR0; i <= ppc64.REG_CR7; i++ {
    		register[obj.Rconv(i)] = int16(i)
    	}
    	for i := ppc64.REG_MSR; i <= ppc64.REG_CR; i++ {
    		register[obj.Rconv(i)] = int16(i)
    	}
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Thu Nov 13 12:17:37 UTC 2025
    - 21.7K bytes
    - Viewed (0)
  7. src/bytes/buffer.go

    // if it becomes too large, WriteRune will panic with [ErrTooLarge].
    func (b *Buffer) WriteRune(r rune) (n int, err error) {
    	// Compare as uint32 to correctly handle negative runes.
    	if uint32(r) < utf8.RuneSelf {
    		b.WriteByte(byte(r))
    		return 1, nil
    	}
    	b.lastRead = opInvalid
    	m, ok := b.tryGrowByReslice(utf8.UTFMax)
    	if !ok {
    		m = b.grow(utf8.UTFMax)
    	}
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Fri Nov 14 19:01:17 UTC 2025
    - 16.5K bytes
    - Viewed (0)
  8. doc/asm.html

    to lay down explicit data into the instruction stream within a <code>TEXT</code>.
    Here's how the 386 runtime defines the 64-bit atomic load function.
    </p>
    
    <pre>
    // uint64 atomicload64(uint64 volatile* addr);
    // so actually
    // void atomicload64(uint64 *res, uint64 volatile *addr);
    TEXT runtime·atomicload64(SB), NOSPLIT, $0-12
    	MOVL	ptr+0(FP), AX
    	TESTL	$7, AX
    	JZ	2(PC)
    	MOVL	0, AX // crash with nil ptr deref
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Fri Nov 14 19:09:46 UTC 2025
    - 36.5K bytes
    - Viewed (0)
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