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Results 1 - 3 of 3 for threadName (0.05 sec)

  1. src/main/java/org/codelibs/fess/helper/SystemHelper.java

            if (current < percent) {
                return true;
            }
            final long startTime = getCurrentTimeAsLong();
            final String threadName = Thread.currentThread().getName();
            try {
                waitingThreadNames.add(threadName);
                while (current >= percent) {
                    if (timeoutInMillis > 0 && getCurrentTimeAsLong() - startTime > timeoutInMillis) {
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sun Aug 31 08:19:00 UTC 2025
    - 36.6K bytes
    - Viewed (0)
  2. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealCall.kt

    import okhttp3.internal.http.CallServerInterceptor
    import okhttp3.internal.http.RealInterceptorChain
    import okhttp3.internal.http.RetryAndFollowUpInterceptor
    import okhttp3.internal.platform.Platform
    import okhttp3.internal.threadName
    import okio.AsyncTimeout
    import okio.Timeout
    
    /**
     * Bridge between OkHttp's application and network layers. This class exposes high-level application
     * layer primitives: connections, requests, responses, and streams.
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sat Aug 30 11:30:11 UTC 2025
    - 17.8K bytes
    - Viewed (0)
  3. RELEASE.md

        that must be called with initializer arguments, in your code replace
        `tf.zeros_initializer` with `tf.zeros_initializer()`
    
    ## Bug Fixes and Other Changes
    
    *   Use threadsafe version of `lgamma` function.
    *   Fix `tf.sqrt` handling of negative arguments.
    *   Fixed bug causing incorrect number of threads to be used for multi-threaded
        benchmarks.
    Registered: Tue Sep 09 12:39:10 UTC 2025
    - Last Modified: Mon Aug 18 20:54:38 UTC 2025
    - 740K bytes
    - Viewed (2)
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