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Results 1 - 10 of 85 for shade (0.03 sec)

  1. pom.xml

    	</modules>
    	<build>
    		<pluginManagement>
    			<plugins>
    				<plugin>
    					<groupId>org.apache.maven.plugins</groupId>
    					<artifactId>maven-shade-plugin</artifactId>
    					<executions>
    						<execution>
    							<phase>package</phase>
    							<goals>
    								<goal>shade</goal>
    							</goals>
    							<configuration>
    								<artifactSet>
    									<includes>
    										<include>org.dbflute:dbflute-runtime</include>
    Registered: Sun Nov 10 03:50:12 UTC 2024
    - Last Modified: Thu Nov 07 04:44:10 UTC 2024
    - 2.2K bytes
    - Viewed (0)
  2. build-logic-commons/basics/src/main/kotlin/gradlebuild/basics/tasks/PackageListGenerator.kt

     */
    @CacheableTask
    abstract class PackageListGenerator : DefaultTask() {
    
        companion object {
            // Things we do not want to shade
            val DEFAULT_EXCLUDES: List<String> = listOf(
                "org/gradle",
                "java",
                "javax/annotation",
                "javax/inject",
                "javax/xml",
                "kotlin",
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Fri Oct 11 19:14:16 UTC 2024
    - 7.1K bytes
    - Viewed (0)
  3. compat/maven-compat/src/main/java/org/apache/maven/artifact/resolver/ArtifactResolver.java

                ArtifactMetadataSource source,
                List<ResolutionListener> listeners)
                throws ArtifactResolutionException, ArtifactNotFoundException;
    
        // USED BY REMOTE RESOURCES PLUGIN, DEPENDENCY PLUGIN, SHADE PLUGIN
        @Deprecated
        void resolve(Artifact artifact, List<ArtifactRepository> remoteRepositories, ArtifactRepository localRepository)
                throws ArtifactResolutionException, ArtifactNotFoundException;
    
    Registered: Sun Nov 03 03:35:11 UTC 2024
    - Last Modified: Fri Oct 25 12:31:46 UTC 2024
    - 5.1K bytes
    - Viewed (0)
  4. docs/en/docs/tutorial/dependencies/index.md

    This is very useful when you need to:
    
    * Have shared logic (the same code logic again and again).
    * Share database connections.
    * Enforce security, authentication, role requirements, etc.
    * And many other things...
    
    All these, while minimizing code repetition.
    
    ## First Steps
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Mon Oct 28 11:18:17 UTC 2024
    - 9.2K bytes
    - Viewed (0)
  5. tensorflow/c/eager/c_api_debug.cc

      std::vector<int64_t> shape;
      int rank = -1;
      *status = handle.NumDims(&rank);
      if (!status->ok()) {
        return shape;
      }
      shape.reserve(rank);
      for (int i = 0; i < rank; ++i) {
        int64_t dim;
        *status = handle.Dim(i, &dim);
        if (!status->ok()) {
          return shape;
        }
        shape.push_back(dim);
      }
      return shape;
    }
    
    }  // namespace
    
    extern "C" {
    
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
    - 2.5K bytes
    - Viewed (0)
  6. tensorflow/c/eager/parallel_device/parallel_device_lib_test.cc

      ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get());
      const std::vector<std::unique_ptr<ParallelTensor>>& handles = *outputs;
      const std::vector<int64_t>* shape;
      absl::Status s = handles[0]->Shape(&shape);
      ASSERT_TRUE(s.ok());
      EXPECT_EQ(0, shape->size());
    }
    
    TEST(PARALLEL_DEVICE_LIB, TestCancelOnError) {
      std::unique_ptr<TF_Status, decltype(&TF_DeleteStatus)> status(
          TF_NewStatus(), TF_DeleteStatus);
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Mon Oct 21 04:14:14 UTC 2024
    - 15.6K bytes
    - Viewed (0)
  7. tensorflow/c/eager/abstract_tensor_handle.cc

    namespace tensorflow {
    
    std::string AbstractTensorHandle::DebugString() const {
      PartialTensorShape shape;
      absl::Status s = Shape(&shape);
      std::string shape_string;
      if (!s.ok()) {
        shape_string = "<error computing shape>";
      } else {
        shape_string = shape.DebugString();
      }
      return absl::StrCat("TensorHandle(shape=", shape_string,
                          ", dtype=", DataType_Name(DataType()),
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
    - 1.4K bytes
    - Viewed (0)
  8. tensorflow/c/eager/immediate_execution_tensor_handle.cc

    namespace tensorflow {
    
    std::string ImmediateExecutionTensorHandle::DebugString() const {
      PartialTensorShape shape;
      std::string shape_string;
      if (Shape(&shape).ok()) {
        shape_string = shape.DebugString();
      } else {
        shape_string = "<error computing shape>";
      }
      std::string value_string;
      if (!SummarizeValue(value_string).ok()) {
        value_string = "<error computing value>";
      }
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:24:07 UTC 2024
    - 2.1K bytes
    - Viewed (0)
  9. tensorflow/c/c_api_experimental.cc

        ShapeHandle shape_handle = c.output(i);
        TF_ShapeAndType& shape = output_shapes_result->items[i];
        shape.num_dims = c.Rank(shape_handle);
        if (shape.num_dims == InferenceContext::kUnknownRank) {
          shape.dims = nullptr;
          continue;
        }
        shape.dims = new int64_t[shape.num_dims];
        for (size_t j = 0; j < shape.num_dims; ++j) {
          shape.dims[j] = c.Value(c.Dim(shape_handle, j));
        }
      }
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 16:27:48 UTC 2024
    - 29.5K bytes
    - Viewed (0)
  10. tensorflow/c/eager/parallel_device/parallel_device_lib.h

      // devices of a ParallelDevice. If called, ParallelTensor::Shape inspects
      // `components` to determine a shape.
      static std::unique_ptr<ParallelTensor> FromTensorHandles(
          const ParallelDevice& parallel_device,
          std::vector<TensorHandlePtr> components, TF_Status* status);
      // Uses the provided shape without additional checks, which avoids blocking
      // when ParallelTensor::Shape is called.
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Mon Oct 21 04:14:14 UTC 2024
    - 13.1K bytes
    - Viewed (0)
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