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Results 1 - 10 of 182 for rotated (0.1 sec)

  1. android/guava/src/com/google/common/primitives/Ints.java

       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Ints.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
       * @since 32.0.0
       */
      public static void rotate(int[] array, int distance) {
        rotate(array, distance, 0, array.length);
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 31K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/primitives/Booleans.java

       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Booleans.asList(array),
       * distance)}, but is somewhat faster.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
       * @since 32.0.0
       */
      public static void rotate(boolean[] array, int distance) {
        rotate(array, distance, 0, array.length);
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 20.4K bytes
    - Viewed (0)
  3. guava/src/com/google/common/primitives/Booleans.java

       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Booleans.asList(array),
       * distance)}, but is somewhat faster.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
       * @since 32.0.0
       */
      public static void rotate(boolean[] array, int distance) {
        rotate(array, distance, 0, array.length);
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 20.4K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/primitives/Chars.java

       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
       * @since 32.0.0
       */
      public static void rotate(char[] array, int distance) {
        rotate(array, distance, 0, array.length);
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Aug 27 16:47:48 UTC 2024
    - 23.9K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/primitives/Shorts.java

       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Shorts.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
       * @since 32.0.0
       */
      public static void rotate(short[] array, int distance) {
        rotate(array, distance, 0, array.length);
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Aug 27 16:47:48 UTC 2024
    - 25.5K bytes
    - Viewed (0)
  6. guava/src/com/google/common/primitives/Shorts.java

       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Shorts.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
       * @since 32.0.0
       */
      public static void rotate(short[] array, int distance) {
        rotate(array, distance, 0, array.length);
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Aug 27 16:47:48 UTC 2024
    - 25.5K bytes
    - Viewed (0)
  7. guava/src/com/google/common/primitives/Bytes.java

       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array),
       * distance)}, but is somewhat faster.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
       * @since 32.0.0
       */
      public static void rotate(byte[] array, int distance) {
        rotate(array, distance, 0, array.length);
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Aug 27 16:47:48 UTC 2024
    - 15.3K bytes
    - Viewed (0)
  8. cmd/server-main.go

    	},
    	cli.IntFlag{
    		Name:   "log-size",
    		Usage:  "specify the maximum server log file size in bytes before its rotated",
    		Value:  10 * humanize.MiByte,
    		EnvVar: "MINIO_LOG_SIZE",
    		Hidden: true,
    	},
    	cli.BoolFlag{
    		Name:   "log-compress",
    		Usage:  "specify if we want the rotated logs to be gzip compressed or not",
    		EnvVar: "MINIO_LOG_COMPRESS",
    		Hidden: true,
    	},
    	cli.StringFlag{
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Sep 24 21:50:11 UTC 2024
    - 35.2K bytes
    - Viewed (1)
  9. guava/src/com/google/common/primitives/Chars.java

       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
       * @since 32.0.0
       */
      public static void rotate(char[] array, int distance) {
        rotate(array, distance, 0, array.length);
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Aug 27 16:47:48 UTC 2024
    - 23.9K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/primitives/Floats.java

       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Floats.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
       * @since 32.0.0
       */
      public static void rotate(float[] array, int distance) {
        rotate(array, distance, 0, array.length);
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 15:52:18 UTC 2024
    - 25.8K bytes
    - Viewed (0)
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