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src/cmd/compile/internal/ssa/debug.go
// in state.f, using the information about block state in blockLocs. // The returned location lists are not fully complete. They are in // terms of SSA values rather than PCs, and have no base address/end // entries. They will be finished by PutLocationList. func (state *debugState) buildLocationLists(blockLocs []*BlockDebug) { // Run through the function in program text order, building up location
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Jun 10 19:44:43 UTC 2024 - 58.4K bytes - Viewed (0) -
src/cmd/link/internal/ld/data.go
data = append(data, s...) return data } // assign addresses to text func (ctxt *Link) textaddress() { addsection(ctxt.loader, ctxt.Arch, &Segtext, ".text", 05) // Assign PCs in text segment. // Could parallelize, by assigning to text // and then letting threads copy down, but probably not worth it. sect := Segtext.Sections[0] sect.Align = int32(Funcalign)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Jun 12 15:10:50 UTC 2024 - 100.5K bytes - Viewed (1) -
src/cmd/compile/internal/ssagen/ssa.go
} bstart := s.bstart idToIdx := make([]int, f.NumBlocks()) for i, b := range f.Blocks { idToIdx[b.ID] = i } // Register a callback that will be used later to fill in PCs into location // lists. At the moment, Prog.Pc is a sequence number; it's not a real PC // until after assembly, so the translation needs to be deferred. debugInfo.GetPC = func(b, v ssa.ID) int64 { switch v {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Jun 10 19:44:43 UTC 2024 - 284.9K bytes - Viewed (0)