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Results 1 - 3 of 3 for onLoad (0.03 sec)

  1. docs/es/llm-prompt.md

    * terminal: terminal (femenine, as in "la terminal")
    * terminals: terminales (plural femenine, as in "las terminales")
    * lifespan: lifespan (do not translate to "vida útil" or "tiempo de vida")
    * unload: quitar de memoria (do not translate to "descargar")
    * mount (noun): mount (do not translate to "montura")
    * mount (verb): montar
    * statement (as in code statement): statement (do not translate to "declaración" or "sentencia")
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sat Jul 26 18:57:50 UTC 2025
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  2. docs/en/docs/advanced/events.md

    And then, right after the `yield`, we unload the model. This code will be executed **after** the application **finishes handling requests**, right before the *shutdown*. This could, for example, release resources like memory or a GPU.
    
    /// tip
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
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  3. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/RealWebSocket.kt

      @Throws(IOException::class)
      fun loopReader(response: Response) {
        try {
          listener.onOpen(this@RealWebSocket, response)
          while (receivedCloseCode == -1) {
            // This method call results in one or more onRead* methods being called on this thread.
            reader!!.processNextFrame()
          }
        } catch (e: Exception) {
          failWebSocket(e = e)
        } finally {
          finishReader()
        }
      }
    
      /**
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 21.6K bytes
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