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Results 1 - 10 of 29 for minimize (0.13 sec)
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guava/src/com/google/common/collect/RegularImmutableSet.java
@Override public int size() { return elements.length; } // We're careful to put only E instances into the array in the mainline. // (In the backport, we don't need this suppression, but we keep it to minimize diffs.) @SuppressWarnings("unchecked") @Override public UnmodifiableIterator<E> iterator() { return (UnmodifiableIterator<E>) Iterators.forArray(elements); } @Override
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 3.9K bytes - Viewed (0) -
src/cmd/asm/internal/arch/arm.go
// Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // This file encapsulates some of the odd characteristics of the ARM // instruction set, to minimize its interaction with the core of the // assembler. package arch import ( "strings" "cmd/internal/obj" "cmd/internal/obj/arm" ) var armLS = map[string]uint8{ "U": arm.C_UBIT,
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Wed Oct 23 15:18:14 UTC 2024 - 6.1K bytes - Viewed (0) -
src/main/webapp/js/admin/adminlte.min.js
e=n.default(this);e.removeClass(b),n.default("html").removeClass(b),e.css({height:"inherit",width:"inherit"}),e.hasClass(_)&&e.removeClass(_),e.dequeue()})),this._element.trigger(n.default.Event("minimized.lte.cardwidget"),this._parent)},t.toggleMaximize=function(){this._parent.hasClass(b)?this.minimize():this.maximize()},t._init=function(e){var t=this;this._parent=e,n.default(this).find(this._settings.collapseTrigger).click((function(){t.toggle()})),n.default(this).find(this._settings.maximizeTrigger)....
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:49:09 UTC 2024 - 45.3K bytes - Viewed (0) -
docs/en/docs/tutorial/dependencies/classes-as-dependencies.md
//// ...and **FastAPI** will know what to do. /// tip If that seems more confusing than helpful, disregard it, you don't *need* it. It is just a shortcut. Because **FastAPI** cares about helping you minimize code repetition.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 11.1K bytes - Viewed (0) -
docs/pt/docs/index.md
* **Fácil**: Projetado para ser fácil de aprender e usar. Menos tempo lendo documentação. * **Enxuto**: Minimize duplicação de código. Múltiplos recursos para cada declaração de parâmetro. Menos bugs. * **Robusto**: Tenha código pronto para produção. E com documentação interativa automática.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 20 19:20:23 UTC 2024 - 18.6K bytes - Viewed (0) -
guava/src/com/google/common/collect/ImmutableSortedSet.java
* ImmutableSortedSet#orderedBy}. */ /* * TODO(cpovirk): use Object[] instead of E[] in the mainline? (The backport is different and * doesn't need this suppression, but we keep it to minimize diffs.) Generally be more clear * about when we have an Object[] vs. a Comparable[] or other array type in internalArray? If we * used Object[], we might be able to optimize toArray() to use clone() sometimes. (See
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 39.1K bytes - Viewed (0) -
src/main/webapp/js/admin/adminlte.min.js.map
gger","maximizeTrigger","collapseIcon","expandIcon","maximizeIcon","minimizeIcon","CardWidget","collapse","addClass","children","SELECTOR_CARD_BODY","slideUp","removeClass","expand","slideDown","toggle","maximize","css","height","width","transition","delay","queue","$element","dequeue","minimize","style","toggleMaximize","card","_this3","click","SELECTOR_CONTROL_SIDEBAR","SELECTOR_CONTROL_SIDEBAR_CONTENT","SELECTOR_DATA_TOGGLE","SELECTOR_HEADER","SELECTOR_FOOTER","CLASS_NAME_CONTROL_SIDEBAR_ANIM...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:49:09 UTC 2024 - 132.4K bytes - Viewed (0) -
docs/en/docs/index.md
* **Easy**: Designed to be easy to use and learn. Less time reading docs. * **Short**: Minimize code duplication. Multiple features from each parameter declaration. Fewer bugs. * **Robust**: Get production-ready code. With automatic interactive documentation.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 20 19:20:23 UTC 2024 - 20.4K bytes - Viewed (0) -
README.md
* **Easy**: Designed to be easy to use and learn. Less time reading docs. * **Short**: Minimize code duplication. Multiple features from each parameter declaration. Fewer bugs. * **Robust**: Get production-ready code. With automatic interactive documentation.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Thu Oct 31 09:13:26 UTC 2024 - 23.6K bytes - Viewed (0) -
guava/src/com/google/common/io/ByteStreams.java
int initialBufferSize = min(BUFFER_SIZE, max(128, Integer.highestOneBit(totalLen) * 2)); // Starting with an 8k buffer, double the size of each successive buffer. Smaller buffers // quadruple in size until they reach 8k, to minimize the number of small reads for longer // streams. Buffers are retained in a deque so that there's no copying between buffers while // reading and so all of the bytes in each new allocated buffer are available for reading from
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:26:48 UTC 2024 - 29.7K bytes - Viewed (0)