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guava/src/com/google/common/collect/ForwardingMapEntry.java
* the methods of the delegate. For example, overriding {@link #getValue} alone <i>will not</i> * change the behavior of {@link #equals}, which can lead to unexpected behavior. In this case, you * should override {@code equals} as well, either providing your own implementation, or delegating * to the provided {@code standardEquals} method. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Aug 06 17:32:30 UTC 2025 - 4.3K bytes - Viewed (0) -
guava/src/com/google/common/collect/ForwardingMap.java
* <p><b>Warning:</b> The methods of {@code ForwardingMap} forward <i>indiscriminately</i> to the * methods of the delegate. For example, overriding {@link #put} alone <i>will not</i> change the * behavior of {@link #putAll}, which can lead to unexpected behavior. In this case, you should * override {@code putAll} as well, either providing your own implementation, or delegating to the * provided {@code standardPutAll} method. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Aug 06 17:32:30 UTC 2025 - 9.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/ForwardingSortedMultiset.java
* <b>indiscriminately</b> to the methods of the delegate. For example, overriding {@link * #add(Object, int)} alone <b>will not</b> change the behavior of {@link #add(Object)}, which can * lead to unexpected behavior. In this case, you should override {@code add(Object)} as well, * either providing your own implementation, or delegating to the provided {@code standardAdd} * method. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 8.6K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/ForwardingMapEntry.java
* the methods of the delegate. For example, overriding {@link #getValue} alone <i>will not</i> * change the behavior of {@link #equals}, which can lead to unexpected behavior. In this case, you * should override {@code equals} as well, either providing your own implementation, or delegating * to the provided {@code standardEquals} method. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Aug 06 17:32:30 UTC 2025 - 4.3K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/ForwardingMultiset.java
* the methods of the delegate. For example, overriding {@link #add(Object, int)} alone <b>will * not</b> change the behavior of {@link #add(Object)}, which can lead to unexpected behavior. In * this case, you should override {@code add(Object)} as well, either providing your own * implementation, or delegating to the provided {@code standardAdd} method. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue Jul 08 18:32:10 UTC 2025 - 10.3K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/RegularImmutableMap.java
* message must mention two values that were associated with the duplicate key in two different * calls to Builder.put (though we don't really care *which* two values if there were more than * two). These considerations lead us to have a field of type DuplicateKey in the Builder, which * will remember the first duplicate key we encountered. All later calls to buildOrThrow() can
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 22.5K bytes - Viewed (0) -
guava/src/com/google/common/collect/ForwardingSortedMultiset.java
* <b>indiscriminately</b> to the methods of the delegate. For example, overriding {@link * #add(Object, int)} alone <b>will not</b> change the behavior of {@link #add(Object)}, which can * lead to unexpected behavior. In this case, you should override {@code add(Object)} as well, * either providing your own implementation, or delegating to the provided {@code standardAdd} * method. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 8.6K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/MapMaker.java
* higher value than you need can waste space and time, and a significantly lower value can lead * to thread contention. But overestimates and underestimates within an order of magnitude do not * usually have much noticeable impact. A value of one permits only one thread to modify the map * at a time, but since read operations can proceed concurrently, this still yields higher
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 12.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/LinkedListMultimap.java
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 26.6K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/Striped.java
* read-write locks. Conceptually, lock striping is the technique of dividing a lock into many * <i>stripes</i>, increasing the granularity of a single lock and allowing independent operations * to lock different stripes and proceed concurrently, instead of creating contention for a single * lock. * * <p>The guarantee provided by this class is that equal keys lead to the same lock (or semaphore),
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 20.6K bytes - Viewed (0)