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  1. android/guava/src/com/google/common/hash/LittleEndianByteArray.java

      }
    
      /**
       * Similar to load64, but allows offset + 8 > input.length, padding the result with zeroes. This
       * has to explicitly reverse the order of the bytes as it packs them into the result which makes
       * it slower than the native version.
       *
       * @param input the input bytes
       * @param offset the offset into the array at which to start reading
       * @param length the number of bytes from the input to read
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Apr 01 17:27:13 GMT 2026
    - 10.1K bytes
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  2. architecture/standards/0002-avoid-using-java-serialization.md

    Java serialization is one way to implement this, however, despite its simplicity of implementation, it has several drawbacks:
    
    - **Performance:**
    Java's built-in serialization mechanism is often slower compared to other serialization solutions.
    This is due to Java's use of reflection and the need to maintain a lot of metadata.
    
    - **Size of Serialized Data:**
    Created: Wed Apr 01 11:36:16 GMT 2026
    - Last Modified: Thu Mar 05 14:05:45 GMT 2026
    - 2.3K bytes
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  3. docs/en/docs/advanced/middleware.md

    * `compresslevel` - Used during GZip compression. It is an integer ranging from 1 to 9. Defaults to `9`. Lower value results in faster compression but larger file sizes, while higher value results in slower compression but smaller file sizes.
    
    ## Other middlewares { #other-middlewares }
    
    There are many other ASGI middlewares.
    
    For example:
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
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  4. docs/en/docs/benchmarks.md

    * **Starlette**:
        * Will have the next best performance, after Uvicorn. In fact, Starlette uses Uvicorn to run. So, it probably can only get "slower" than Uvicorn by having to execute more code.
        * But it provides you the tools to build simple web applications, with routing based on paths, etc.
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 3.4K bytes
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  5. docs/en/docs/advanced/response-directly.md

    When using a `response_model` or return type, FastAPI won't use the `jsonable_encoder` to convert the data (which would be slower) nor the `JSONResponse` class.
    
    Instead it takes the JSON bytes generated with Pydantic using the response model (or return type) and returns a `Response` with the right media type for JSON directly (`application/json`).
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 4K bytes
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  6. android/guava/src/com/google/common/primitives/UnsignedBytes.java

            int strideLimit = minLength & ~(stride - 1);
            int i;
    
            /*
             * Compare 8 bytes at a time. Benchmarking on x86 shows a stride of 8 bytes is no slower
             * than 4 bytes even on 32-bit. On the other hand, it is substantially faster on 64-bit.
             */
            for (i = 0; i < strideLimit; i += stride) {
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 23 16:38:16 GMT 2026
    - 21K bytes
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  7. docs/en/docs/deployment/concepts.md

    On the other hand, if you have 2 servers and you are using **100% of their CPU and RAM**, at some point one process will ask for more memory, and the server will have to use the disk as "memory" (which can be thousands of times slower), or even **crash**. Or one process might need to do some computation and would have to wait until the CPU is free again.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 18.5K bytes
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  8. src/bytes/bytes.go

    // additional operations in the lookup path. Alternative approaches were tested:
    //   - [128]bool with explicit bounds check (if c >= 128): introduces branches
    //     that cause pipeline stalls, resulting in ~70% slower performance
    //   - [128]bool with masking (c&0x7f): eliminates bounds checks but the AND
    //     operation still costs ~10% performance compared to direct indexing
    //
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Thu Mar 12 17:56:55 GMT 2026
    - 36.3K bytes
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  9. docs/fr/docs/virtual-environments.md

    # Environnements virtuels { #virtual-environments }
    
    Lorsque vous travaillez sur des projets Python, vous devriez probablement utiliser un environnement virtuel (ou un mécanisme similaire) pour isoler les packages que vous installez pour chaque projet.
    
    /// info
    
    Si vous connaissez déjà les environnements virtuels, comment les créer et les utiliser, vous pouvez passer cette section. 🤓
    
    ///
    
    /// tip | Astuce
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:37:13 GMT 2026
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  10. docs/fr/docs/tutorial/bigger-applications.md

    C'est parce que nous voulons inclure leurs *chemins d'accès* dans le schéma OpenAPI et les interfaces utilisateur.
    
    Comme nous ne pouvons pas simplement les isoler et les « monter » indépendamment du reste, les *chemins d'accès* sont « clonés » (recréés), pas inclus directement.
    
    ///
    
    ## Configurer l'`entrypoint` dans `pyproject.toml` { #configure-the-entrypoint-in-pyproject-toml }
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:37:13 GMT 2026
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