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  1. docs/pt/docs/async.md

    ### Concorrência é melhor que paralelismo?
    
    Não! Essa não é a moral da história.
    
    Concorrência é diferente de paralelismo. E é melhor em cenários **específicos** que envolvam um monte de espera. Por isso, geralmente é muito melhor do que paralelismo para desenvolvimento de aplicações web. Mas não para tudo.
    
    Então, para equilibrar tudo, imagine a seguinte historinha:
    
    > Você tem que limpar uma casa grande e suja.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
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  2. docs/es/docs/async.md

    ¡No! Esa no es la moraleja de la historia.
    
    La concurrencia es diferente del paralelismo. Y es mejor en escenarios **específicos** que implican mucha espera. Debido a eso, generalmente es mucho mejor que el paralelismo para el desarrollo de aplicaciones web. Pero no para todo.
    
    Así que, para equilibrar eso, imagina la siguiente historia corta:
    
    > Tienes que limpiar una casa grande y sucia.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
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  3. docs/en/docs/history-design-future.md

    # History, Design and Future { #history-design-and-future }
    
    Some time ago, <a href="https://github.com/fastapi/fastapi/issues/3#issuecomment-454956920" class="external-link" target="_blank">a **FastAPI** user asked</a>:
    
    > What’s the history of this project? It seems to have come from nowhere to awesome in a few weeks [...]
    
    Here's a little bit of that history.
    
    ## Alternatives { #alternatives }
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
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  4. docs/en/docs/tutorial/schema-extra-example.md

    ### Summary { #summary }
    
    I used to say I didn't like history that much... and look at me now giving "tech history" lessons. 😅
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
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  5. cmd/config.go

    				CreateTime: obj.ModTime, // ModTime is createTime for config history entries.
    			}
    			if withData {
    				data, err := readConfig(ctx, objAPI, obj.Name)
    				if err != nil {
    					// ignore history file if not readable.
    					continue
    				}
    
    				data, err = decryptData(data, obj.Name)
    				if err != nil {
    					// ignore history file that cannot be loaded.
    					continue
    				}
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 5.9K bytes
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  6. fess-crawler/src/test/java/org/codelibs/fess/crawler/transformer/impl/AbstractTransformerTest.java

            tracker.setName("name3");
            tracker.transform(responseData);
    
            List<String> history = tracker.getNameHistory();
            assertEquals(3, history.size());
            assertEquals("name1", history.get(0));
            assertEquals("name2", history.get(1));
            assertEquals("name3", history.get(2));
        }
    
        /**
         * Test concurrent name access
         */
    Registered: Sun Sep 21 03:50:09 UTC 2025
    - Last Modified: Sat Sep 06 04:15:37 UTC 2025
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  7. .teamcity/src/main/kotlin/promotion/PublishRelease.kt

                    display = ParameterDisplay.PROMPT,
                    allowEmpty = true,
                )
            }
    
            cleanup {
                history(days = 180)
            }
    
            this.init()
        }
    }
    
    class PublishFinalRelease(
        branch: VersionedSettingsBranch,
    ) : PublishRelease(
            promotedBranch = branch.branchName,
    Registered: Wed Sep 10 11:36:15 UTC 2025
    - Last Modified: Thu Jul 24 03:08:48 UTC 2025
    - 4K bytes
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  8. .teamcity/src/main/kotlin/common/CommonExtensions.kt

     * See https://www.jetbrains.com/help/teamcity/teamcity-data-clean-up.html#Clean-up+Rules
     *
     * @param historyDays days number of days to store build history .
     * @param artifactsDays number of days to store artifacts. In the stored history, artifacts older than this number will be cleaned up.
     * @param artifactPatterns patterns for artifacts clean-up. If not specified, all artifacts will be removed.
     */
    Registered: Wed Sep 10 11:36:15 UTC 2025
    - Last Modified: Wed Sep 10 01:37:13 UTC 2025
    - 15K bytes
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  9. src/main/java/org/codelibs/fess/app/web/api/admin/joblog/ApiAdminJoblogAction.java

        //                                                                      ==============
    
        // GET /api/admin/joblog/logs
        /**
         * Returns list of job logs.
         * Supports filtering and pagination for job execution history.
         *
         * @param body search parameters for filtering and pagination
         * @return JSON response containing job logs list with pagination info
         */
        @Execute
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Aug 07 03:06:29 UTC 2025
    - 5.6K bytes
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  10. docs/fr/docs/async.md

    Mais les détails entre la **concurrence** et le **parallélisme** diffèrent sur de nombreux points.
    
    Pour expliquer la différence, voici une histoire de burgers :
    
    #### Burgers concurrents
    
    Vous amenez votre crush 😍 dans votre fast food 🍔 favori, et faites la queue pendant que le serveur 💁 prend les commandes des personnes devant vous.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
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