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Results 1 - 2 of 2 for goStateTransition (0.11 sec)
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src/internal/trace/event.go
status = GoWaiting } s = goStateTransition(GoID(e.base.args[0]), GoNotExist, status) s.Stack = Stack{table: e.table, id: stackID(e.base.args[1])} case go122.EvGoCreateSyscall: s = goStateTransition(GoID(e.base.args[0]), GoNotExist, GoSyscall) case go122.EvGoStart: s = goStateTransition(GoID(e.base.args[0]), GoRunnable, GoRunning) case go122.EvGoDestroy: s = goStateTransition(e.ctx.G, GoRunning, GoNotExist)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 12:39:00 UTC 2024 - 28.9K bytes - Viewed (0) -
src/internal/trace/resources.go
Stack Stack // The actual transition data. Stored in a neutral form so that // we don't need fields for every kind of resource. id int64 oldState uint8 newState uint8 } func goStateTransition(id GoID, from, to GoState) StateTransition { return StateTransition{ Resource: ResourceID{Kind: ResourceGoroutine, id: int64(id)}, oldState: uint8(from), newState: uint8(to), } }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 8K bytes - Viewed (0)