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  1. okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt

      private var expectMoreExchanges = true
    
      // These properties are accessed by canceling threads. Any thread can cancel a call, and once it's
      // canceled it's canceled forever.
    
      @Volatile private var canceled = false
    
      @Volatile private var exchange: Exchange? = null
      internal val plansToCancel = CopyOnWriteArrayList<RoutePlanner.Plan>()
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
    - 17.9K bytes
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  2. okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt

          taskRunner.condition.signal()
        }
    
        /**
         * Wait a duration in nanoseconds. Unlike [java.lang.Object.wait] this interprets 0 as
         * "don't wait" instead of "wait forever".
         */
        @Throws(InterruptedException::class)
        @Suppress("PLATFORM_CLASS_MAPPED_TO_KOTLIN")
        override fun coordinatorWait(
          taskRunner: TaskRunner,
          nanos: Long,
        ) {
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Apr 29 00:33:04 GMT 2024
    - 10.6K bytes
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  3. docs/en/docs/tutorial/security/first-steps.md

        * Normally, a token is set to expire after some time.
            * So, the user will have to log in again at some point later.
            * And if the token is stolen, the risk is less. It is not like a permanent key that will work forever (in most of the cases).
    * The frontend stores that token temporarily somewhere.
    * The user clicks in the frontend to go to another section of the frontend web app.
    * The frontend needs to fetch some more data from the API.
    Plain Text
    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Wed Mar 13 19:02:19 GMT 2024
    - 8.9K bytes
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  4. cmd/handler-api.go

    				if unlock, ok := val.(chan struct{}); ok && unlock != nil {
    					// Wait until unfrozen.
    					select {
    					case <-unlock:
    					case <-r.Context().Done():
    						// if client canceled we don't need to wait here forever.
    						return
    					}
    				}
    			}
    		}
    
    		pool, deadline := globalAPIConfig.getRequestsPool()
    		if pool == nil {
    			f.ServeHTTP(w, r)
    			return
    		}
    
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Fri May 03 20:08:20 GMT 2024
    - 10K bytes
    - Viewed (0)
  5. docs/en/docs/deployment/concepts.md

    !!! tip
        ...Although if the whole application is just **crashing immediately** it probably doesn't make sense to keep restarting it forever. But in those cases, you will probably notice it during development, or at least right after deployment.
    
    Plain Text
    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Thu May 02 22:37:31 GMT 2024
    - 18K bytes
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  6. mockwebserver/src/main/kotlin/mockwebserver3/MockWebServer.kt

      }
    
      /**
       * Awaits the next HTTP request, removes it, and returns it. Callers should use this to verify the
       * request was sent as intended. This method will block until the request is available, possibly
       * forever.
       *
       * @return the head of the request queue
       */
      @Throws(InterruptedException::class)
      fun takeRequest(): RecordedRequest = requestQueue.take()
    
      /**
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Mar 31 17:16:15 GMT 2024
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  7. internal/bucket/lifecycle/lifecycle_test.go

    			objectName:     "fooobject",
    			objectTags:     "store+forever=false&factory=true",
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Wed May 01 01:11:10 GMT 2024
    - 53.2K bytes
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  8. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

            isShutdown = true
            lastGoodStreamId = this.lastGoodStreamId
          }
          // TODO: propagate exception message into debugData.
          // TODO: configure a timeout on the reader so that it doesn’t block forever.
          writer.goAway(lastGoodStreamId, statusCode, EMPTY_BYTE_ARRAY)
        }
      }
    
      /**
       * Closes this connection. This cancels all open streams and unanswered pings. It closes the
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  9. doc/go_spec.html

    higher-dimensional objects.
    With arrays of arrays, the inner arrays are, by construction, always the same length;
    however with slices of slices (or arrays of slices), the inner lengths may vary dynamically.
    Moreover, the inner slices must be initialized individually.
    </p>
    
    <h3 id="Struct_types">Struct types</h3>
    
    <p>
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu May 02 22:43:51 GMT 2024
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  10. doc/go1.17_spec.html

    higher-dimensional objects.
    With arrays of arrays, the inner arrays are, by construction, always the same length;
    however with slices of slices (or arrays of slices), the inner lengths may vary dynamically.
    Moreover, the inner slices must be initialized individually.
    </p>
    
    <h3 id="Struct_types">Struct types</h3>
    
    <p>
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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