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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
private var expectMoreExchanges = true // These properties are accessed by canceling threads. Any thread can cancel a call, and once it's // canceled it's canceled forever. @Volatile private var canceled = false @Volatile private var exchange: Exchange? = null internal val plansToCancel = CopyOnWriteArrayList<RoutePlanner.Plan>()
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okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt
taskRunner.condition.signal() } /** * Wait a duration in nanoseconds. Unlike [java.lang.Object.wait] this interprets 0 as * "don't wait" instead of "wait forever". */ @Throws(InterruptedException::class) @Suppress("PLATFORM_CLASS_MAPPED_TO_KOTLIN") override fun coordinatorWait( taskRunner: TaskRunner, nanos: Long, ) {
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docs/en/docs/tutorial/security/first-steps.md
* Normally, a token is set to expire after some time. * So, the user will have to log in again at some point later. * And if the token is stolen, the risk is less. It is not like a permanent key that will work forever (in most of the cases). * The frontend stores that token temporarily somewhere. * The user clicks in the frontend to go to another section of the frontend web app. * The frontend needs to fetch some more data from the API.
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cmd/handler-api.go
if unlock, ok := val.(chan struct{}); ok && unlock != nil { // Wait until unfrozen. select { case <-unlock: case <-r.Context().Done(): // if client canceled we don't need to wait here forever. return } } } } pool, deadline := globalAPIConfig.getRequestsPool() if pool == nil { f.ServeHTTP(w, r) return }
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Fri May 03 20:08:20 GMT 2024 - 10K bytes - Viewed (0) -
docs/en/docs/deployment/concepts.md
!!! tip ...Although if the whole application is just **crashing immediately** it probably doesn't make sense to keep restarting it forever. But in those cases, you will probably notice it during development, or at least right after deployment.
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mockwebserver/src/main/kotlin/mockwebserver3/MockWebServer.kt
} /** * Awaits the next HTTP request, removes it, and returns it. Callers should use this to verify the * request was sent as intended. This method will block until the request is available, possibly * forever. * * @return the head of the request queue */ @Throws(InterruptedException::class) fun takeRequest(): RecordedRequest = requestQueue.take() /**
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internal/bucket/lifecycle/lifecycle_test.go
objectName: "fooobject", objectTags: "store+forever=false&factory=true",
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
isShutdown = true lastGoodStreamId = this.lastGoodStreamId } // TODO: propagate exception message into debugData. // TODO: configure a timeout on the reader so that it doesn’t block forever. writer.goAway(lastGoodStreamId, statusCode, EMPTY_BYTE_ARRAY) } } /** * Closes this connection. This cancels all open streams and unanswered pings. It closes the
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doc/go_spec.html
higher-dimensional objects. With arrays of arrays, the inner arrays are, by construction, always the same length; however with slices of slices (or arrays of slices), the inner lengths may vary dynamically. Moreover, the inner slices must be initialized individually. </p> <h3 id="Struct_types">Struct types</h3> <p>
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doc/go1.17_spec.html
higher-dimensional objects. With arrays of arrays, the inner arrays are, by construction, always the same length; however with slices of slices (or arrays of slices), the inner lengths may vary dynamically. Moreover, the inner slices must be initialized individually. </p> <h3 id="Struct_types">Struct types</h3> <p>
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