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Results 1 - 10 of 268 for flive (0.06 sec)

  1. src/cmd/compile/internal/ppc64/ssa.go

    func ssaMarkMoves(s *ssagen.State, b *ssa.Block) {
    	//	flive := b.FlagsLiveAtEnd
    	//	if b.Control != nil && b.Control.Type.IsFlags() {
    	//		flive = true
    	//	}
    	//	for i := len(b.Values) - 1; i >= 0; i-- {
    	//		v := b.Values[i]
    	//		if flive && (v.Op == v.Op == ssa.OpPPC64MOVDconst) {
    	//			// The "mark" is any non-nil Aux value.
    	//			v.Aux = v
    	//		}
    	//		if v.Type.IsFlags() {
    	//			flive = false
    	//		}
    	//		for _, a := range v.Args {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 22 19:59:38 UTC 2024
    - 55.4K bytes
    - Viewed (0)
  2. src/cmd/compile/internal/liveness/plive.go

    			// Check to make sure only input variables are live.
    			for i, n := range lv.vars {
    				if !liveout.Get(int32(i)) {
    					continue
    				}
    				if n.Class == ir.PPARAM {
    					continue // ok
    				}
    				base.FatalfAt(n.Pos(), "bad live variable at entry of %v: %L", lv.fn.Nname, n)
    			}
    
    			// Record live variables.
    			live := &lv.livevars[index]
    			live.Or(*live, liveout)
    		}
    
    		if lv.doClobber {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Jun 07 15:22:22 UTC 2024
    - 45.2K bytes
    - Viewed (0)
  3. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt

       * simultaneously adopted and removed.
       */
      private val connections = ConcurrentLinkedQueue<RealConnection>()
    
      init {
        // Put a floor on the keep alive duration, otherwise cleanup will spin loop.
        require(keepAliveDuration > 0L) { "keepAliveDuration <= 0: $keepAliveDuration" }
      }
    
      fun idleConnectionCount(): Int {
        return connections.count {
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 16.2K bytes
    - Viewed (0)
  4. src/runtime/arena.go

    }
    
    type liveUserArenaChunk struct {
    	*mspan // Must represent a user arena chunk.
    
    	// Reference to mspan.base() to keep the chunk alive.
    	x unsafe.Pointer
    }
    
    var userArenaState struct {
    	lock mutex
    
    	// reuse contains a list of partially-used and already-live
    	// user arena chunks that can be quickly reused for another
    	// arena.
    	//
    	// Protected by lock.
    	reuse []liveUserArenaChunk
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 08 17:44:56 UTC 2024
    - 37.9K bytes
    - Viewed (0)
  5. tensorflow/compiler/mlir/quantization/stablehlo/passes/replace_stablehlo_ops_in_main_function_with_xla_call_module_ops.cc

    }
    
    // Follows the structure of Live-variable analysis. It is a form of
    // CFG (Control Flow Graph) analysis, often used in compilers.
    //
    // A variable is live if it holds a value that may be used in the future.
    // It is live-in at node n if it is live on any of the node's in-edges.
    // It is live-out at node n if it is live on any of the node's out-edges.
    // def[n] refers to values that are defined at node n.
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Thu Apr 25 16:01:03 UTC 2024
    - 21K bytes
    - Viewed (0)
  6. tests/test_multi_body_errors.py

        response = client.post("/items/", json=[{"age": "five"}, {"age": "six"}])
        assert response.status_code == 422, response.text
        assert response.json() == IsDict(
            {
                "detail": [
                    {
                        "type": "missing",
                        "loc": ["body", 0, "name"],
                        "msg": "Field required",
                        "input": {"age": "five"},
                    },
                    {
    Registered: Mon Jun 17 08:32:26 UTC 2024
    - Last Modified: Thu Apr 18 19:40:57 UTC 2024
    - 7.6K bytes
    - Viewed (0)
  7. src/net/tcpsock.go

    type KeepAliveConfig struct {
    	// If Enable is true, keep-alive probes are enabled.
    	Enable bool
    
    	// Idle is the time that the connection must be idle before
    	// the first keep-alive probe is sent.
    	// If zero, a default value of 15 seconds is used.
    	Idle time.Duration
    
    	// Interval is the time between keep-alive probes.
    	// If zero, a default value of 15 seconds is used.
    	Interval time.Duration
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 15 03:10:07 UTC 2024
    - 13.7K bytes
    - Viewed (0)
  8. tests/test_multi_query_errors.py

        response = client.get("/items/?q=5&q=6")
        assert response.status_code == 200, response.text
        assert response.json() == {"q": [5, 6]}
    
    
    def test_multi_query_incorrect():
        response = client.get("/items/?q=five&q=six")
        assert response.status_code == 422, response.text
        assert response.json() == IsDict(
            {
                "detail": [
                    {
                        "type": "int_parsing",
    Registered: Mon Jun 17 08:32:26 UTC 2024
    - Last Modified: Thu Apr 18 19:40:57 UTC 2024
    - 4.5K bytes
    - Viewed (0)
  9. tensorflow/compiler/mlir/tensorflow/transforms/promote_resources_to_args.cc

      if (!has_resources) return success();
    
      // We initially assign the argument for a resource as the live value for the
      // resource. We then walk through the operations in the function in their
      // lexical order, to update the live value for the resource when we see a
      // store to the resource and replace reads of the resource with uses of its
      // live value.
      for (Operation& op : llvm::make_early_inc_range(block)) {
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Thu Apr 25 16:01:03 UTC 2024
    - 17.1K bytes
    - Viewed (0)
  10. src/cmd/compile/internal/ssa/debug.go

    }
    
    // reset fills state with the live variables from live.
    func (state *stateAtPC) reset(live abt.T) {
    	slots, registers := state.slots, state.registers
    	for i := range slots {
    		slots[i] = VarLoc{}
    	}
    	for i := range registers {
    		registers[i] = registers[i][:0]
    	}
    	for it := live.Iterator(); !it.Done(); {
    		k, d := it.Next()
    		live := d.(*liveSlot)
    		slots[k] = live.VarLoc
    		if live.VarLoc.Registers == 0 {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Jun 10 19:44:43 UTC 2024
    - 58.4K bytes
    - Viewed (0)
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