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  1. docs/en/docs/advanced/index.md

    # Advanced User Guide
    
    ## Additional Features
    
    The main [Tutorial - User Guide](../tutorial/index.md){.internal-link target=_blank} should be enough to give you a tour through all the main features of **FastAPI**.
    
    In the next sections you will see other options, configurations, and additional features.
    
    /// tip
    
    The next sections are **not necessarily "advanced"**.
    
    And it's possible that for your use case, the solution is in one of them.
    
    ///
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
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  2. android/guava/src/com/google/common/collect/Hashing.java

     */
    @GwtCompatible
    @ElementTypesAreNonnullByDefault
    final class Hashing {
      private Hashing() {}
    
      /*
       * These should be ints, but we need to use longs to force GWT to do the multiplications with
       * enough precision.
       */
      private static final long C1 = 0xcc9e2d51;
      private static final long C2 = 0x1b873593;
    
      /*
       * This method was rewritten in Java from an intermediate step of the Murmur hash function in
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 2.5K bytes
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  3. guava/src/com/google/common/collect/Queues.java

          added += q.drainTo(buffer, numElements - added);
          if (added < numElements) { // not enough elements immediately available; will have to poll
            E e = q.poll(deadline - System.nanoTime(), NANOSECONDS);
            if (e == null) {
              break; // we already waited enough, and there are no more elements in sight
            }
            buffer.add(e);
            added++;
          }
        }
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 26 14:11:14 UTC 2024
    - 18.2K bytes
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  4. android/guava/src/com/google/common/util/concurrent/RateLimiter.java

       * during which the {@code RateLimiter} smoothly ramps up its rate, until it reaches its maximum
       * rate at the end of the period (as long as there are enough requests to saturate it). Similarly,
       * if the {@code RateLimiter} is left <i>unused</i> for a duration of {@code warmupPeriod}, it
       * will gradually return to its "cold" state, i.e. it will go through the same warming up process
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 21.9K bytes
    - Viewed (0)
  5. guava/src/com/google/common/util/concurrent/RateLimiter.java

       * during which the {@code RateLimiter} smoothly ramps up its rate, until it reaches its maximum
       * rate at the end of the period (as long as there are enough requests to saturate it). Similarly,
       * if the {@code RateLimiter} is left <i>unused</i> for a duration of {@code warmupPeriod}, it
       * will gradually return to its "cold" state, i.e. it will go through the same warming up process
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 21.6K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/collect/Queues.java

          added += q.drainTo(buffer, numElements - added);
          if (added < numElements) { // not enough elements immediately available; will have to poll
            E e = q.poll(deadline - System.nanoTime(), NANOSECONDS);
            if (e == null) {
              break; // we already waited enough, and there are no more elements in sight
            }
            buffer.add(e);
            added++;
          }
        }
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 26 14:11:14 UTC 2024
    - 18.4K bytes
    - Viewed (0)
  7. cmd/erasure-healing-common.go

    		if metadata.VersionID == "" {
    			vid = nullVersionID
    		}
    		vidMap[vid]++
    		etags[index] = metadata.Metadata["etag"]
    	}
    
    	for _, count := range vidMap {
    		// do we have enough common versions
    		// that have enough quorum to satisfy
    		// the etag.
    		if count >= quorum {
    			return etags
    		}
    	}
    
    	return make([]string, len(partsMetadata))
    }
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Oct 31 22:10:24 UTC 2024
    - 12.7K bytes
    - Viewed (0)
  8. guava/src/com/google/common/collect/Hashing.java

     */
    @GwtCompatible
    @ElementTypesAreNonnullByDefault
    final class Hashing {
      private Hashing() {}
    
      /*
       * These should be ints, but we need to use longs to force GWT to do the multiplications with
       * enough precision.
       */
      private static final long C1 = 0xcc9e2d51;
      private static final long C2 = 0x1b873593;
    
      /*
       * This method was rewritten in Java from an intermediate step of the Murmur hash function in
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 2.5K bytes
    - Viewed (0)
  9. cmd/erasure-decode.go

    	r2b := make([]int, len(readers))
    	for i := range r2b {
    		r2b[i] = i
    	}
    	bufs := make([][]byte, len(readers))
    	shardSize := int(e.ShardSize())
    	var b []byte
    
    	// We should always have enough capacity, but older objects may be bigger
    	// we do not need stashbuffer for them.
    	if globalBytePoolCap.Load().WidthCap() >= len(readers)*shardSize {
    		// Fill buffers
    		b = globalBytePoolCap.Load().Get()
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Aug 29 01:40:52 UTC 2024
    - 9.5K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/hash/HashCode.java

       * {@code long} value in little-endian order.
       *
       * @throws IllegalStateException if {@code bits() < 64}
       */
      public abstract long asLong();
    
      /**
       * If this hashcode has enough bits, returns {@code asLong()}, otherwise returns a {@code long}
       * value with {@code asBytes()} as the least-significant bytes and {@code 0x00} as the remaining
       * most-significant bytes.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 19:54:59 UTC 2024
    - 12.6K bytes
    - Viewed (0)
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