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Results 1 - 5 of 5 for downtime (0.1 sec)
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README.md
## Upgrading MinIO Upgrades require zero downtime in MinIO, all upgrades are non-disruptive, all transactions on MinIO are atomic. So upgrading all the servers simultaneously is the recommended way to upgrade MinIO.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sun Oct 13 13:34:11 UTC 2024 - 18.2K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.28.md
- Kube-proxy handles Terminating EndpointSlices conditions and enables zero downtime deployments for Services with ExternalTrafficPolicy=Local author: @andrewsykim ([#117718](https://github.com/kubernetes/kubernetes/pull/117718), [@aojea](https://github.com/aojea)) [SIG Network, Testing and Windows]
Registered: Fri Nov 01 09:05:11 UTC 2024 - Last Modified: Wed Oct 23 04:34:59 UTC 2024 - 456.9K bytes - Viewed (0) -
guava/src/com/google/common/base/Stopwatch.java
* <li>An alternative source of nanosecond ticks can be substituted, for example for testing or * performance reasons, without affecting most of your code. * </ul> * * <p>The one downside of {@code Stopwatch} relative to {@link System#nanoTime()} is that {@code * Stopwatch} requires object allocation and additional method calls, which can reduce the accuracy
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 31 14:20:11 UTC 2024 - 9.3K bytes - Viewed (0) -
tensorflow/c/eager/gradients.cc
int64_t TapeVSpace::NumElements(AbstractTensorHandle* tensor) const { // TODO(srbs): It seems like this is used only for performance optimization // and not for correctness. The only downside of keeping this 1 seems to be // that the gradient accumulation is unbounded and we will never // aggressively aggregate accumulated gradients to recover memory. // Revisit and fix. return 1; }
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Sat Oct 12 05:11:17 UTC 2024 - 19.7K bytes - Viewed (0) -
android/guava/src/com/google/common/io/ByteSource.java
// internal char array (hard to avoid using StringBuilder) // 2. we avoid extra copies into temporary buffers altogether // The downside is that this will cause us to store the file bytes in memory twice for a short // amount of time. return new String(ByteSource.this.read(), charset); } @Override public String toString() {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:26:48 UTC 2024 - 26.2K bytes - Viewed (0)