- Sort Score
- Result 10 results
- Languages All
Results 1 - 2 of 2 for dont_save (0.07 sec)
-
cmd/erasure-server-pool-decom.go
} //go:generate msgp -file $GOFILE -unexported type poolMeta struct { Version int `msg:"v"` Pools []PoolStatus `msg:"pls"` // Value should not be saved when we have not loaded anything yet. dontSave bool `msg:"-"` } // A decommission resumable tells us if decommission is worth // resuming upon restart of a cluster. func (p *poolMeta) returnResumablePools() []PoolStatus { var newPools []PoolStatus
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 13:20:19 UTC 2024 - 42.2K bytes - Viewed (0) -
cmd/erasure-server-pool.go
// Initialize the pool meta, but set it to not save. // When z.Init below has loaded the poolmeta will be initialized, // and allowed to save. z.poolMeta = newPoolMeta(z, poolMeta{}) z.poolMeta.dontSave = true bootstrapTrace("newSharedLock", func() { globalLeaderLock = newSharedLock(GlobalContext, z, "leader.lock") }) // Start self healing after the object initialization
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sun Sep 29 22:40:36 UTC 2024 - 89.8K bytes - Viewed (0)