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src/builtin/builtin.go
type float64 float64 // complex64 is the set of all complex numbers with float32 real and // imaginary parts. type complex64 complex64 // complex128 is the set of all complex numbers with float64 real and // imaginary parts. type complex128 complex128 // string is the set of all strings of 8-bit bytes, conventionally but not // necessarily representing UTF-8-encoded text. A string may be empty, but
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Thu Feb 26 17:14:40 GMT 2026 - 13.2K bytes - Click Count (0) -
doc/go_spec.html
yields a typed constant. </p> <pre> uint(iota) // iota value of type uint float32(2.718281828) // 2.718281828 of type float32 complex128(1) // 1.0 + 0.0i of type complex128 float32(0.49999999) // 0.5 of type float32 float64(-1e-1000) // 0.0 of type float64 string('x') // "x" of type string string(0x266c) // "♬" of type string
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Wed Apr 01 23:39:18 GMT 2026 - 287.8K bytes - Click Count (1) -
RELEASE.md
`tf.float64` (for which there was no GPU implementation). In this current release, GPU support for other floating-point types (`tf.float16`, `tf.float64`, `tf.complex64`, and `tf.complex128`) has been added for this op. If you were relying on the determinism of the `tf.float64` CPU implementation being automatically selected because ofCreated: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Mon Mar 30 18:31:38 GMT 2026 - 746.5K bytes - Click Count (3)