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.bazelrc
# dbg: Build with debug info # # TF version options; # v2: Build TF v2 # # Feature and Third party library support options: # xla: Build TF with XLA # tpu: Build TF with TPU support # cuda: Build with CUDA support. # cuda_clang Build with CUDA Clang support. # rocm: Build with AMD GPU support (rocm)
Created: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Sat Mar 28 04:33:01 GMT 2026 - 58.9K bytes - Click Count (0) -
.teamcity/test-buckets.json
Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Mon Mar 23 18:38:15 GMT 2026 - 118.6K bytes - Click Count (0) -
README.md
* [Build](https://www.tensorflow.org/install/source) the TensorFlow pip package from source. ## Continuous build status You can find more community-supported platforms and configurations in the [TensorFlow SIG Build Community Builds Table](https://github.com/tensorflow/build#community-supported-tensorflow-builds). ### Official BuildsCreated: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Thu Apr 02 10:38:57 GMT 2026 - 11.6K bytes - Click Count (0) -
.teamcity/src/main/kotlin/projects/SmokeTestProject.kt
name = "Smoke Test" description = "Smoke tests against third-party plugins, Gradle build, and IDE sync" }) { init { smokeBuildTypes.forEach(this::buildType) } companion object { /** * Specific builds shown under the "Smoke Test" subproject in Pull Request Feedback. */ val pullRequestFeedbackSmokeBuilds: Set<SpecificBuild> =
Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Mon Mar 30 04:44:29 GMT 2026 - 1.5K bytes - Click Count (0) -
CONTRIBUTING.md
remote build cache nodes to speed up local builds when developing Gradle. By default, the build is [configured](https://github.com/gradle/gradle-org-conventions-plugin#what-it-does) to use the build cache node in the EU region. The build cache has anonymous read access, so you don't need to authenticate in order to use it. You can use a different build cache node by specifying `-Ddevelocity.edge.discovery=false -DcacheNode=us` for a build cache node in the US or `-Ddevelocity.edge.discovery=false...
Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Fri Mar 27 18:43:39 GMT 2026 - 19.1K bytes - Click Count (0) -
compat/maven-resolver-provider/src/main/java/org/apache/maven/repository/internal/type/TypeCollector.java
} } } if (processorTypes != null) { context.put(CONTEXT_KEY, processorTypes); } return root; } /** * Builds a unique key for an artifact based on the same identity components * used by conflict resolution: groupId, artifactId, extension, and classifier. */ static String conflictKey(DependencyNode node) {Created: Sun Apr 05 03:35:12 GMT 2026 - Last Modified: Sat Mar 28 11:22:05 GMT 2026 - 3.6K bytes - Click Count (0) -
WORKSPACE
"https://github.com/bazelbuild/rules_shell/releases/download/v0.4.1/rules_shell-v0.4.1.tar.gz", ), ) # Initialize toolchains for ML projects. # # A hermetic build system is designed to produce completely reproducible builds for C++. # Details: https://github.com/google-ml-infra/rules_ml_toolchain tf_http_archive( name = "rules_ml_toolchain",
Created: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Thu Apr 02 01:32:13 GMT 2026 - 5.3K bytes - Click Count (0) -
.teamcity/src/main/kotlin/projects/StageProject.kt
), ) } if (specificBuildTypes.size > 1) { buildType( PartialTrigger( "All Specific Builds for ${stage.stageName.stageName}", "Stage_${stage.stageName.id}_SpecificBuilds", model, specificBuildTypes, ), )Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Mon Mar 30 04:44:29 GMT 2026 - 12.5K bytes - Click Count (0) -
.idea/gradle.xml
<project path="$PROJECT_DIR$/build-logic/root-build" /> <project path="$PROJECT_DIR$/build-logic/uber-plugins" /> </projects> </build> <build path="$PROJECT_DIR$/build-logic-commons" name="build-logic-commons"> <projects> <project path="$PROJECT_DIR$/build-logic-commons" />Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Fri Mar 27 10:18:20 GMT 2026 - 25.5K bytes - Click Count (0) -
build-logic-commons/basics/src/main/kotlin/gradlebuild/basics/BuildEnvironment.kt
else -> actualBranch } /** * The build environment. * * WARNING: Every val in here must not change for they same daemon. If it does, changes will go undetected, * since this whole object is kept in the classloader between builds. * Anything that changes must be in a val with a get() method that recomputes the value each time. */
Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Wed Mar 25 08:51:12 GMT 2026 - 4.9K bytes - Click Count (1)