- Sort Score
- Result 10 results
- Languages All
Results 1 - 3 of 3 for bandwidth (0.04 sec)
-
README.md
OkHttp ====== See the [project website][okhttp] for documentation and APIs. HTTP is the way modern applications network. It’s how we exchange data & media. Doing HTTP efficiently makes your stuff load faster and saves bandwidth. OkHttp is an HTTP client that’s efficient by default: * HTTP/2 support allows all requests to the same host to share a socket. * Connection pooling reduces request latency (if HTTP/2 isn’t available).
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Thu Oct 30 21:39:59 UTC 2025 - 9.5K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/Cache.kt
import okio.Path import okio.Path.Companion.toOkioPath import okio.Sink import okio.Source import okio.buffer /** * Caches HTTP and HTTPS responses to the filesystem so they may be reused, saving time and * bandwidth. * * The Cache instance must have exclusive access to the [directory], since the internal data structures * may cause corruption or runtime errors if not. It may however be shared amongst multiple OkHttpClient * instances.
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Fri Oct 03 17:41:45 UTC 2025 - 26.8K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.32.md
- kube-proxy uses field-selector clusterIP!=None on Services to avoid watching for Headless Services, reducing unnecessary network bandwidth ([#126769](https://github.com/kubernetes/kubernetes/pull/126769), [@Sakuralbj](https://github.com/Sakuralbj)) [SIG Network]
Registered: Fri Dec 26 09:05:12 UTC 2025 - Last Modified: Tue Dec 16 18:27:41 UTC 2025 - 448.1K bytes - Viewed (0)