Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 3 of 3 for StateActive (0.24 sec)

  1. src/net/http/server.go

    	// send a request immediately. Connections begin at this
    	// state and then transition to either StateActive or
    	// StateClosed.
    	StateNew ConnState = iota
    
    	// StateActive represents a connection that has read 1 or more
    	// bytes of a request. The Server.ConnState hook for
    	// StateActive fires before the request has entered a handler
    	// and doesn't fire again until the request has been
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Jun 07 17:57:01 UTC 2024
    - 123.4K bytes
    - Viewed (0)
  2. src/net/http/serve_test.go

    		mustGet(ts.URL + "/")
    		mustGet(ts.URL + "/close")
    	}, StateNew, StateActive, StateIdle, StateActive, StateClosed)
    
    	wantLog(func() {
    		mustGet(ts.URL + "/")
    		mustGet(ts.URL+"/", "Connection", "close")
    	}, StateNew, StateActive, StateIdle, StateActive, StateClosed)
    
    	wantLog(func() {
    		mustGet(ts.URL + "/hijack")
    	}, StateNew, StateActive, StateHijacked)
    
    	wantLog(func() {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Jun 07 17:57:01 UTC 2024
    - 202K bytes
    - Viewed (0)
  3. src/net/http/h2_bundle.go

    	// "StateNew" state. We can't go directly to idle, though.
    	// Active means we read some data and anticipate a request. We'll
    	// do another Active when we get a HEADERS frame.
    	sc.setConnState(StateActive)
    	sc.setConnState(StateIdle)
    
    	if sc.srv.IdleTimeout > 0 {
    		sc.idleTimer = sc.srv.afterFunc(sc.srv.IdleTimeout, sc.onIdleTimer)
    		defer sc.idleTimer.Stop()
    	}
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Jun 04 16:19:04 UTC 2024
    - 364.1K bytes
    - Viewed (0)
Back to top