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Results 1 - 2 of 2 for ShuttingDown (0.3 sec)

  1. pilot/pkg/xds/discovery.go

    			// This limits the number of pushes that can happen concurrently
    			semaphore <- struct{}{}
    
    			// Get the next proxy to push. This will block if there are no updates required.
    			client, push, shuttingdown := queue.Dequeue()
    			if shuttingdown {
    				return
    			}
    			recordPushTriggers(push.Reason)
    			// Signals that a push is done by reading from the semaphore, allowing another send on it.
    			doneFunc := func() {
    Registered: Fri Jun 14 15:00:06 UTC 2024
    - Last Modified: Wed May 15 20:21:09 UTC 2024
    - 19K bytes
    - Viewed (0)
  2. src/net/http/server.go

    	if s.ReadHeaderTimeout != 0 {
    		return s.ReadHeaderTimeout
    	}
    	return s.ReadTimeout
    }
    
    func (s *Server) doKeepAlives() bool {
    	return !s.disableKeepAlives.Load() && !s.shuttingDown()
    }
    
    func (s *Server) shuttingDown() bool {
    	return s.inShutdown.Load()
    }
    
    // SetKeepAlivesEnabled controls whether HTTP keep-alives are enabled.
    // By default, keep-alives are always enabled. Only very
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Jun 07 17:57:01 UTC 2024
    - 123.4K bytes
    - Viewed (0)
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