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Results 1 - 3 of 3 for SetKeepAlivesEnabled (0.21 sec)
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src/net/http/httptest/server.go
// requests on this server have completed. func (s *Server) Close() { s.mu.Lock() if !s.closed { s.closed = true s.Listener.Close() s.Config.SetKeepAlivesEnabled(false) for c, st := range s.conns { // Force-close any idle connections (those between // requests) and new connections (those which connected // but never sent a request). StateNew connections are
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 10 17:26:10 UTC 2024 - 10.7K bytes - Viewed (0) -
src/net/http/serve_test.go
} // SetKeepAlivesEnabled should discard idle conns. ts.Config.SetKeepAlivesEnabled(false) waitCondition(t, 10*time.Millisecond, func(d time.Duration) bool { if conns := tr.IdleConnStrsForTesting(); len(conns) > 0 { if d > 0 { t.Logf("idle conns %v after SetKeepAlivesEnabled called = %q; waiting for empty", d, conns) } return false }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Jun 07 17:57:01 UTC 2024 - 202K bytes - Viewed (0) -
src/net/http/server.go
func (s *Server) shuttingDown() bool { return s.inShutdown.Load() } // SetKeepAlivesEnabled controls whether HTTP keep-alives are enabled. // By default, keep-alives are always enabled. Only very // resource-constrained environments or servers in the process of // shutting down should disable them. func (srv *Server) SetKeepAlivesEnabled(v bool) { if v { srv.disableKeepAlives.Store(false) return }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Jun 07 17:57:01 UTC 2024 - 123.4K bytes - Viewed (0)