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Results 1 - 10 of 76 for MESSAGES (0.16 sec)

  1. istioctl/pkg/precheck/precheck.go

    	}
    
    	var messages diag.Messages = make([]diag.Message, 0)
    	if minor <= 21 {
    		// ENHANCED_RESOURCE_SCOPING
    		if err := checkPilot(cli, ctx.IstioNamespace(), &messages); err != nil {
    			return nil, err
    		}
    	}
    	if minor <= 20 {
    		// VERIFY_CERTIFICATE_AT_CLIENT and ENABLE_AUTO_SNI
    		if err := checkDestinationRuleTLS(cli, &messages); err != nil {
    			return nil, err
    		}
    Go
    - Registered: Wed May 08 22:53:08 GMT 2024
    - Last Modified: Fri Apr 12 02:57:30 GMT 2024
    - 19.3K bytes
    - Viewed (0)
  2. maven-api-impl/src/test/java/org/apache/maven/internal/impl/DefaultSettingsValidatorTest.java

            assertEquals(4, problems.messages.size());
            assertContains(problems.messages.get(0), "'mirrors.mirror.id' must not be 'local'");
            assertContains(problems.messages.get(1), "'mirrors.mirror.url' for local is missing");
            assertContains(problems.messages.get(2), "'mirrors.mirror.mirrorOf' for local is missing");
    Java
    - Registered: Sun May 05 03:35:11 GMT 2024
    - Last Modified: Mon Mar 25 10:50:01 GMT 2024
    - 8.6K bytes
    - Viewed (0)
  3. src/main/java/org/codelibs/fess/app/web/admin/upgrade/AdminUpgradeAction.java

                    upgradeFromAll();
    
                    saveInfo(messages -> messages.addSuccessStartedDataUpdate(GLOBAL));
    
                    systemHelper.reloadConfiguration();
                } catch (final Exception e) {
                    logger.warn("Failed to upgrade data.", e);
                    saveError(messages -> messages.addErrorsFailedToUpgradeFrom(GLOBAL, VERSION_13_0, e.getLocalizedMessage()));
                }
    Java
    - Registered: Mon May 06 08:04:11 GMT 2024
    - Last Modified: Sat Apr 13 11:43:03 GMT 2024
    - 46.9K bytes
    - Viewed (0)
  4. cmd/metrics-v3-cluster-audit.go

    		"Number of unsent messages in queue for target",
    		targetID)
    	auditTotalMessagesMD = NewCounterMD(auditTotalMessages,
    		"Total number of messages sent since start",
    		targetID)
    )
    
    // loadClusterAuditMetrics - `MetricsLoaderFn` for cluster audit
    // such as failed messages and total messages.
    func loadClusterAuditMetrics(_ context.Context, m MetricValues, c *metricsCache) error {
    	audit := logger.CurrentStats()
    	for id, st := range audit {
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Wed Apr 17 09:18:02 GMT 2024
    - 1.9K bytes
    - Viewed (0)
  5. istioctl/pkg/analyze/analyze.go

    						fmt.Fprintln(cmd.ErrOrStderr(), "\t", a)
    					}
    				}
    				fmt.Fprintln(cmd.ErrOrStderr())
    			}
    
    			// Get messages for output
    			outputMessages := result.Messages.SetDocRef("istioctl-analyze").FilterOutLowerThan(outputThreshold.Level)
    
    			// Print all the messages to stdout in the specified format
    			output, err := formatting.Print(outputMessages, msgOutputFormat, colorize)
    			if err != nil {
    				return err
    Go
    - Registered: Wed May 08 22:53:08 GMT 2024
    - Last Modified: Tue Apr 02 08:32:06 GMT 2024
    - 17K bytes
    - Viewed (0)
  6. docs/en/docs/advanced/websockets.md

        **FastAPI** provides the same `WebSocket` directly just as a convenience for you, the developer. But it comes directly from Starlette.
    
    ## Await for messages and send messages
    
    In your WebSocket route you can `await` for messages and send messages.
    
    ```Python hl_lines="48-52"
    {!../../../docs_src/websockets/tutorial001.py!}
    ```
    
    You can receive and send binary, text, and JSON data.
    
    ## Try it
    
    Plain Text
    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Thu May 02 22:37:31 GMT 2024
    - 6.2K bytes
    - Viewed (0)
  7. okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt

        }
      }
    
      /**
       * Attempts to remove a single frame from a queue and send it. This prefers to write urgent pongs
       * before less urgent messages and close frames. For example it's possible that a caller will
       * enqueue messages followed by pongs, but this sends pongs followed by messages. Pongs are always
       * written in the order they were enqueued.
       *
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Apr 01 14:21:25 GMT 2024
    - 22.1K bytes
    - Viewed (0)
  8. src/main/java/org/codelibs/core/exception/ClRuntimeException.java

            this(messageCode, new Object[0], null);
        }
    
        /**
         * Creates {@link ClRuntimeException}.
         *
         * @param messageCode message code
         * @param args arguments for messages
         */
        public ClRuntimeException(final String messageCode, final Object[] args) {
            this(messageCode, args, null);
        }
    
        /**
         * Creates {@link ClRuntimeException}.
         *
    Java
    - Registered: Fri May 03 20:58:11 GMT 2024
    - Last Modified: Thu Mar 07 01:59:08 GMT 2024
    - 2.9K bytes
    - Viewed (0)
  9. internal/logger/help.go

    			Description: "configure channel queue size for webhook targets",
    			Optional:    true,
    			Type:        "number",
    		},
    		config.HelpKV{
    			Key:         QueueDir,
    			Description: `staging dir for undelivered logger messages e.g. '/home/logger-events'`,
    			Optional:    true,
    			Type:        "string",
    		},
    		config.HelpKV{
    			Key:         Proxy,
    			Description: "proxy url endpoint e.g. http(s)://proxy",
    			Optional:    true,
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Thu Mar 07 20:17:46 GMT 2024
    - 6.4K bytes
    - Viewed (0)
  10. internal/grid/connection.go

    			}
    			if debugPrint {
    				fmt.Printf("%s Got msg: %v\n", c.Local, m)
    			}
    			if m.Op != OpMerged {
    				c.handleMsg(ctx, m, subID)
    				continue
    			}
    			// Handle merged messages.
    			messages := int(m.Seq)
    			for i := 0; i < messages; i++ {
    				if atomic.LoadUint32((*uint32)(&c.state)) != StateConnected {
    					cancel(ErrDisconnected)
    					return
    				}
    				var next []byte
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Thu Apr 04 12:04:40 GMT 2024
    - 42.6K bytes
    - Viewed (0)
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