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Results 1 - 7 of 7 for Idle (0.05 sec)

  1. cmd/server-main.go

    		Usage:  "shutdown timeout to gracefully shutdown server (DEPRECATED)",
    		EnvVar: "MINIO_SHUTDOWN_TIMEOUT",
    		Hidden: true,
    	},
    
    	cli.DurationFlag{
    		Name:   "idle-timeout",
    		Value:  xhttp.DefaultIdleTimeout,
    		Usage:  "idle timeout is the maximum amount of time to wait for the next request when keep-alive are enabled",
    		EnvVar: "MINIO_IDLE_TIMEOUT",
    		Hidden: true,
    	},
    	cli.DurationFlag{
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Sep 24 21:50:11 UTC 2024
    - 35.2K bytes
    - Viewed (1)
  2. android/guava/src/com/google/common/util/concurrent/RateLimiter.java

     * acquire(1000)} will result in exactly the same throttling, if any), but it affects the throttling
     * of the <i>next</i> request. I.e., if an expensive task arrives at an idle RateLimiter, it will be
     * granted immediately, but it is the <i>next</i> request that will experience extra throttling,
     * thus paying for the cost of the expensive task.
     *
     * @author Dimitris Andreou
     * @since 13.0
     */
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 21.9K bytes
    - Viewed (0)
  3. cmd/storage-rest-client.go

    		return true
    	// Corner case, the server closed the connection with a keep-alive timeout
    	// some requests are not retried internally, such as POST request with written body
    	case strings.Contains(err.Error(), "server closed idle connection"):
    		return true
    	}
    
    	return false
    }
    
    // Converts network error to storageErr. This function is
    // written so that the storageAPI errors are consistent
    // across network disks.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sun Oct 13 13:07:21 UTC 2024
    - 30.2K bytes
    - Viewed (0)
  4. guava/src/com/google/common/util/concurrent/RateLimiter.java

     * acquire(1000)} will result in exactly the same throttling, if any), but it affects the throttling
     * of the <i>next</i> request. I.e., if an expensive task arrives at an idle RateLimiter, it will be
     * granted immediately, but it is the <i>next</i> request that will experience extra throttling,
     * thus paying for the cost of the expensive task.
     *
     * @author Dimitris Andreou
     * @since 13.0
     */
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 21.6K bytes
    - Viewed (0)
  5. cmd/common-main.go

    	ctxt.Interface = ctx.String("interface")
    	ctxt.UserTimeout = ctx.Duration("conn-user-timeout")
    	ctxt.SendBufSize = ctx.Int("send-buf-size")
    	ctxt.RecvBufSize = ctx.Int("recv-buf-size")
    	ctxt.IdleTimeout = ctx.Duration("idle-timeout")
    	ctxt.UserTimeout = ctx.Duration("conn-user-timeout")
    
    	if conf := ctx.String("config"); len(conf) > 0 {
    		err = mergeServerCtxtFromConfigFile(conf, ctxt)
    	} else {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Sep 24 21:50:11 UTC 2024
    - 31.7K bytes
    - Viewed (0)
  6. docs/en/docs/async.md

    ///
    
    ---
    
    Imagine you are the computer / program 🤖 in that story.
    
    While you are at the line, you are just idle 😴, waiting for your turn, not doing anything very "productive". But the line is fast because the cashier is only taking the orders (not preparing them), so that's fine.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Aug 28 23:33:37 UTC 2024
    - 23.5K bytes
    - Viewed (0)
  7. cmd/data-scanner.go

    	scannerCycle                         = uatomic.NewDuration(dataScannerStartDelay)
    	scannerIdleMode                      = uatomic.NewInt32(0) // default is throttled when idle
    	scannerExcessObjectVersions          = uatomic.NewInt64(100)
    	scannerExcessObjectVersionsTotalSize = uatomic.NewInt64(1024 * 1024 * 1024 * 1024) // 1 TB
    	scannerExcessFolders                 = uatomic.NewInt64(50000)
    )
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Oct 22 21:10:34 UTC 2024
    - 48.4K bytes
    - Viewed (0)
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