- Sort Score
- Result 10 results
- Languages All
Results 1 - 2 of 2 for EndCycle (0.11 sec)
-
src/runtime/export_test.go
c.stackScanWork.Add(d.StackScanWork) c.globalsScanWork.Add(d.GlobalsScanWork) c.revise() } func (c *GCController) EndCycle(bytesMarked uint64, assistTime, elapsed int64, gomaxprocs int) { c.assistTime.Store(assistTime) c.endCycle(elapsed, gomaxprocs, false) c.resetLive(bytesMarked) c.commit(false) } func (c *GCController) AddIdleMarkWorker() bool {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 17:50:53 UTC 2024 - 46.1K bytes - Viewed (0) -
src/runtime/mgc.go
// In STW mode, re-enable user goroutines. These will be // queued to run after we start the world. schedEnableUser(true) // endCycle depends on all gcWork cache stats being flushed. // The termination algorithm above ensured that up to // allocations since the ragged barrier. gcController.endCycle(now, int(gomaxprocs), work.userForced) // Perform mark termination. This will restart the world. gcMarkTermination(stw) }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 16:25:21 UTC 2024 - 62K bytes - Viewed (0)