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Results 1 - 3 of 3 for Alphabet (0.04 sec)

  1. src/main/java/jcifs/smb1/util/Base64.java

                block = (bytes[i++] & 0xff) << 16 | (bytes[i++] & 0xff) << 8 | bytes[i++] & 0xff;
                buffer.append(ALPHABET.charAt(block >>> 18));
                buffer.append(ALPHABET.charAt(block >>> 12 & 0x3f));
                buffer.append(ALPHABET.charAt(block >>> 6 & 0x3f));
                buffer.append(ALPHABET.charAt(block & 0x3f));
            }
            if (remainder == 0) {
                return buffer.toString();
            }
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 01:32:48 UTC 2025
    - 4.1K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/base/Charsets.java

       */
      @Deprecated @J2ktIncompatible @GwtIncompatible // Charset not supported by GWT
      public static final Charset US_ASCII = StandardCharsets.US_ASCII;
    
      /**
       * ISO-8859-1: ISO Latin Alphabet Number 1 (ISO-LATIN-1).
       *
       * @deprecated Use {@link StandardCharsets#ISO_8859_1} instead.
       */
      @Deprecated public static final Charset ISO_8859_1 = StandardCharsets.ISO_8859_1;
    
      /**
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 3K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/base/CharMatcher.java

      }
    
      /**
       * Determines whether a character is a BMP letter according to {@linkplain
       * Character#isLetter(char) Java's definition}. If you only care to match letters of the Latin
       * alphabet, you can use {@code inRange('a', 'z').or(inRange('A', 'Z'))}.
       *
       * @deprecated Most letters are supplementary characters; see the class documentation.
       * @since 19.0 (since 1.0 as constant {@code JAVA_LETTER})
       */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 53.9K bytes
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