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Results 1 - 10 of 74 for reuse (0.03 sec)

  1. guava-testlib/test/com/google/common/collect/testing/features/FeatureEnumTest.java

              annotationClass.getDeclaringClass(),
              returnType.getComponentType());
        }
      }
    
      // This is public so that tests for Feature enums we haven't yet imagined
      // can reuse it.
      public static <E extends Enum<?> & Feature<?>> void assertGoodFeatureEnum(
          Class<E> featureEnumClass) {
        Class<?>[] classes = featureEnumClass.getDeclaredClasses();
        for (Class<?> containedClass : classes) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jul 16 20:34:52 UTC 2025
    - 4.3K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/cache/ReferenceEntry.java

     *
     * <p>Invalid:
     *
     * <ul>
     *   <li>Expired: time expired (key/value may still be set)
     *   <li>Collected: key/value was partially collected, but not yet cleaned up
     *   <li>Unset: marked as unset, awaiting cleanup or reuse
     * </ul>
     */
    @GwtIncompatible
    interface ReferenceEntry<K, V> {
      /** Returns the value reference from this entry. */
      @Nullable ValueReference<K, V> getValueReference();
    
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue Feb 11 18:34:30 UTC 2025
    - 3.5K bytes
    - Viewed (0)
  3. guava-gwt/src-super/com/google/common/escape/super/com/google/common/escape/Platform.java

     * @author Jesse Wilson
     */
    final class Platform {
    
      private static final char[] CHAR_BUFFER = new char[1024];
    
      static char[] charBufferFromThreadLocal() {
        // ThreadLocal is not available to GWT, so we always reuse the same
        // instance.  It is always safe to return the same instance because
        // javascript is single-threaded, and only used by blocks that doesn't
        // involve async callbacks.
        return CHAR_BUFFER;
      }
    
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Jan 18 02:54:30 UTC 2025
    - 1.1K bytes
    - Viewed (0)
  4. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/ReusePlan.kt

     * See the License for the specific language governing permissions and
     * limitations under the License.
     */
    package okhttp3.internal.connection
    
    /** Reuse a connection from the pool. */
    internal class ReusePlan(
      val connection: RealConnection,
    ) : RoutePlanner.Plan {
      override val isReady = true
    
      override fun connectTcp() = error("already connected")
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Fri Dec 27 13:39:56 UTC 2024
    - 1K bytes
    - Viewed (0)
  5. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt

                connectionUser.releaseConnectionNoEvents()
              }
              else -> null
            }
          }
    
        // If the call's connection wasn't released, reuse it. We don't call connectionAcquired() here
        // because we already acquired it.
        if (connectionUser.candidateConnection() != null) {
          check(toClose == null)
          return ReusePlan(candidate)
        }
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed May 28 23:28:25 UTC 2025
    - 12K bytes
    - Viewed (0)
  6. okhttp-testing-support/src/main/kotlin/okhttp3/DelegatingSSLSocket.kt

      override fun isOutputShutdown(): Boolean = delegate!!.isOutputShutdown
    
      @Throws(SocketException::class)
      override fun setReuseAddress(reuse: Boolean) {
        delegate!!.reuseAddress = reuse
      }
    
      @Throws(SocketException::class)
      override fun getReuseAddress(): Boolean = delegate!!.reuseAddress
    
      @Throws(SocketException::class)
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed Mar 19 19:25:20 UTC 2025
    - 7.4K bytes
    - Viewed (0)
  7. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/-UtilJvm.kt

      return builder.build()
    }
    
    internal fun Headers.toHeaderList(): List<Header> =
      (0 until size).map {
        Header(name(it), value(it))
      }
    
    /** Returns true if an HTTP request for this URL and [other] can reuse a connection. */
    internal fun HttpUrl.canReuseConnectionFor(other: HttpUrl): Boolean =
      host == other.host &&
        port == other.port &&
        scheme == other.scheme
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 10.2K bytes
    - Viewed (0)
  8. guava/src/com/google/common/collect/ImmutableMapEntry.java

     * buckets for the key and the value. This allows reuse in {@link RegularImmutableMap} and {@link
     * RegularImmutableBiMap}, which don't have to recopy the entries created by their {@code Builder}
     * implementations.
     *
     * <p>This base implementation has no key or value pointers, so instances of ImmutableMapEntry (but
     * not its subclasses) can be reused when copied from one ImmutableMap to another.
     *
     * @author Louis Wasserman
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue Jul 01 21:42:29 UTC 2025
    - 4.6K bytes
    - Viewed (0)
  9. okhttp/src/jvmTest/kotlin/okhttp3/SessionReuseTest.kt

          assertEquals(200, response.code)
        }
    
        client.connectionPool.evictAll()
        assertEquals(0, client.connectionPool.connectionCount())
    
        // Force reuse. This appears flaky (30% of the time) even though sessions are reused.
        // javax.net.ssl.SSLHandshakeException: No new session is allowed and no existing
        // session can be resumed
        //
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed Jun 18 12:28:21 UTC 2025
    - 6K bytes
    - Viewed (0)
  10. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http/ExchangeCodec.kt

        )
    
        fun noNewExchanges()
    
        fun cancel()
      }
    
      companion object {
        /**
         * The timeout to use while discarding a stream of input data. Since this is used for connection
         * reuse, this timeout should be significantly less than the time it takes to establish a new
         * connection.
         */
        const val DISCARD_STREAM_TIMEOUT_MILLIS = 100
      }
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Tue Jul 29 21:11:09 UTC 2025
    - 3.3K bytes
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