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Results 1 - 1 of 1 for checkFailedUnlocks (0.22 sec)
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internal/dsync/drwmutex.go
owner, grantToBeReleased.lockUID, isReadLock, names...) } } }() return quorumLocked } // checkFailedUnlocks determines whether we have sufficiently unlocked all // resources to ensure no deadlocks for future callers func checkFailedUnlocks(locks []string, tolerance int) bool { unlocksFailed := 0 for lockID := range locks { if isLocked(locks[lockID]) { unlocksFailed++ }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Sep 09 15:49:49 UTC 2024 - 20.4K bytes - Viewed (0)