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  1. cmd/xl-storage-disk-id-check.go

    			select {
    			case <-dctx.Done():
    				if !timeout.Stop() {
    					<-timeout.C
    				}
    			case <-timeout.C:
    				spent := time.Since(started)
    				goOffline(fmt.Errorf("unable to write+read for %v", spent.Round(time.Millisecond)), spent)
    			}
    		}()
    
    		func() {
    			defer dcancel()
    
    			err := p.storage.WriteAll(ctx, minioMetaTmpBucket, fn, toWrite)
    			if err != nil {
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Apr 25 05:41:04 UTC 2025
    - 34.5K bytes
    - Viewed (0)
  2. docs/en/docs/history-design-future.md

    Also, the best approach was to use already existing standards.
    
    So, before even starting to code **FastAPI**, I spent several months studying the specs for OpenAPI, JSON Schema, OAuth2, etc. Understanding their relationship, overlap, and differences.
    
    ## Design { #design }
    
    Then I spent some time designing the developer "API" I wanted to have as a user (as a developer using FastAPI).
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 4.2K bytes
    - Viewed (0)
  3. cmd/dynamic-timeouts.go

    		}
    		atomic.StoreInt64(&dt.timeout, timeout)
    	} else if failPct < dynamicTimeoutDecreaseThresholdPct {
    		// We are hitting the timeout relatively few times,
    		// so decrease the timeout towards 25 % of maximum time spent.
    		maxDur = maxDur * 125 / 100
    
    		timeout := atomic.LoadInt64(&dt.timeout)
    		if maxDur < time.Duration(timeout) {
    			// Move 50% toward the max.
    			timeout = (int64(maxDur) + timeout) / 2
    		}
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 4.5K bytes
    - Viewed (0)
  4. android/guava-tests/benchmark/com/google/common/io/ByteSourceAsCharSourceReadBenchmark.java

            }
            return sb.toString();
          }
        },
        // It really seems like this should be faster than TO_BYTE_ARRAY_NEW_STRING.  But it just isn't
        // my best guess is that the jdk authors have spent more time optimizing that callpath than this
        // one. (StringCoding$StringDecoder vs. StreamDecoder).  StringCoding has a ton of special cases
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 18:46:00 UTC 2025
    - 5.2K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/cache/CacheStats.java

        return (totalLoadCount == 0) ? 0.0 : (double) loadExceptionCount / totalLoadCount;
      }
    
      /**
       * Returns the total number of nanoseconds the cache has spent loading new values. This can be
       * used to calculate the miss penalty. This value is increased every time {@code loadSuccessCount}
       * or {@code loadExceptionCount} is incremented.
       */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue Jul 08 18:32:10 UTC 2025
    - 12.6K bytes
    - Viewed (0)
  6. cmd/metrics-v3-system-process.go

    	processLocksWriteTotalMD          = NewGaugeMD(processLocksWriteTotal, "Number of current WRITE locks on this peer")
    	processCPUTotalSecondsMD          = NewCounterMD(processCPUTotalSeconds, "Total user and system CPU time spent in seconds")
    	processGoRoutineTotalMD           = NewGaugeMD(processGoRoutineTotal, "Total number of go routines running")
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Thu Jun 20 17:55:03 UTC 2024
    - 6.5K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/collect/Lists.java

       * instead.
       *
       * <p><b>Performance note:</b> {@link ArrayList} and {@link java.util.ArrayDeque} consistently
       * outperform {@code LinkedList} except in certain rare and specific situations. Unless you have
       * spent a lot of time benchmarking your specific needs, use one of those instead.
       *
       * <p><b>Note:</b> this method is now unnecessary and should be treated as deprecated. Instead,
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 42.2K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/collect/MultimapBuilder.java

         *
         * <p><b>Performance note:</b> {@link ArrayList} and {@link java.util.ArrayDeque} consistently
         * outperform {@code LinkedList} except in certain rare and specific situations. Unless you have
         * spent a lot of time benchmarking your specific needs, use one of those instead. (However, we
         * do not currently offer a {@link Multimap} implementation based on {@link
         * java.util.ArrayDeque}.)
         */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jul 16 17:42:14 UTC 2025
    - 18K bytes
    - Viewed (0)
  9. guava/src/com/google/common/collect/MultimapBuilder.java

         *
         * <p><b>Performance note:</b> {@link ArrayList} and {@link java.util.ArrayDeque} consistently
         * outperform {@code LinkedList} except in certain rare and specific situations. Unless you have
         * spent a lot of time benchmarking your specific needs, use one of those instead. (However, we
         * do not currently offer a {@link Multimap} implementation based on {@link
         * java.util.ArrayDeque}.)
         */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jul 16 17:42:14 UTC 2025
    - 18K bytes
    - Viewed (0)
  10. docs/metrics/prometheus/list.md

    | `minio_node_io_write_bytes`                | Total bytes written by the process to the underlying storage system, /proc/[pid]/io write_bytes.                |
    | `minio_node_process_cpu_total_seconds`     | Total user and system CPU time spent in seconds by the process.                                                |
    | `minio_node_process_resident_memory_bytes` | Resident memory size in bytes.                                                                                  |
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 43.4K bytes
    - Viewed (0)
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