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  1. .github/workflows/team-triage-stale.yml

        runs-on: ubuntu-latest
        steps:
          - uses: actions/stale@v9
            with:
              operations-per-run: 50
              remove-stale-when-updated: false
    
              only-issue-labels: ':wave: team-triage'
              days-before-issue-stale: 14
              stale-issue-label: to-triage
              stale-issue-message: ""
              days-before-issue-close: -1
    
              only-pr-labels: 'from:contributor'
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Thu May 02 09:13:16 UTC 2024
    - 835 bytes
    - Viewed (0)
  2. src/main/java/org/codelibs/core/convert/StringConversionUtil.java

    import java.text.SimpleDateFormat;
    
    import org.codelibs.core.misc.Base64Util;
    
    /**
     * {@link String}用の変換ユーティリティです。
     *
     * @author higa
     */
    public abstract class StringConversionUtil {
    
        /** WAVE DASH */
        public static final char WAVE_DASH = '\u301C';
    
        /** FULLWIDTH TILDE */
        public static final char FULLWIDTH_TILDE = '\uFF5E';
    
        /** DOUBLE VERTICAL LINE */
    Registered: Fri Nov 01 20:58:10 UTC 2024
    - Last Modified: Thu Mar 07 01:59:08 UTC 2024
    - 6.5K bytes
    - Viewed (0)
  3. guava/src/com/google/common/net/MediaType.java

       */
      public static final MediaType VND_REAL_AUDIO = createConstant(AUDIO_TYPE, "vnd.rn-realaudio");
    
      /**
       * WAVE format, as defined by <a href="https://tools.ietf.org/html/rfc2361">RFC 2361</a>.
       *
       * @since 20.0
       */
      public static final MediaType VND_WAVE_AUDIO = createConstant(AUDIO_TYPE, "vnd.wave");
    
      /* video types */
      public static final MediaType MP4_VIDEO = createConstant(VIDEO_TYPE, "mp4");
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Sep 26 19:15:09 UTC 2024
    - 47.5K bytes
    - Viewed (0)
  4. docs/en/docs/environment-variables.md

    ```console
    // You could create an env var MY_NAME with
    $ export MY_NAME="Wade Wilson"
    
    // Then you could use it with other programs, like
    $ echo "Hello $MY_NAME"
    
    Hello Wade Wilson
    ```
    
    </div>
    
    ////
    
    //// tab | Windows PowerShell
    
    <div class="termy">
    
    ```console
    // Create an env var MY_NAME
    $ $Env:MY_NAME = "Wade Wilson"
    
    // Use it with other programs, like
    $ echo "Hello $Env:MY_NAME"
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Sep 08 20:36:53 UTC 2024
    - 7.9K bytes
    - Viewed (0)
  5. docs/en/docs/tutorial/body-multiple-params.md

    ```JSON
    {
        "item": {
            "name": "Foo",
            "description": "The pretender",
            "price": 42.0,
            "tax": 3.2
        },
        "user": {
            "username": "dave",
            "full_name": "Dave Grohl"
        }
    }
    ```
    
    /// note
    
    Notice that even though the `item` was declared the same way as before, it is now expected to be inside of the body with a key `item`.
    
    ///
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 7.6K bytes
    - Viewed (0)
  6. docs/en/docs/tutorial/dependencies/sub-dependencies.md

    ## Using the same dependency multiple times
    
    If one of your dependencies is declared multiple times for the same *path operation*, for example, multiple dependencies have a common sub-dependency, **FastAPI** will know to call that sub-dependency only once per request.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 5.5K bytes
    - Viewed (0)
  7. docs/debugging/pprofgoparser/main.go

    			if searchRE == nil || searchRE.MatchString(stackTrace) {
    				ret[t] = append(ret[t], stackTrace)
    			}
    		case record:
    			save(line)
    		default:
    			z := goroutinesRE.FindStringSubmatch(line)
    			if len(z) == 3 {
    				if z[2] != "" {
    					a, _ := strconv.Atoi(z[2])
    					t = time.Duration(a) * time.Minute
    					save(line)
    					record = true
    				} else {
    					skip = true
    				}
    			}
    		}
    	}
    
    	return ret, nil
    }
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Mar 06 11:43:16 UTC 2024
    - 3.4K bytes
    - Viewed (0)
  8. cmd/signature-v4-parser.go

    	var s3Err APIErrorCode
    	// Save credential values.
    	signV4Values.Credential, s3Err = parseCredentialHeader(strings.TrimSpace(credElement), region, stype)
    	if s3Err != ErrNone {
    		return sv, s3Err
    	}
    
    	// Save signed headers.
    	signV4Values.SignedHeaders, s3Err = parseSignedHeader(authFields[1])
    	if s3Err != ErrNone {
    		return sv, s3Err
    	}
    
    	// Save signature.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Jan 18 07:03:17 UTC 2024
    - 9.4K bytes
    - Viewed (0)
  9. cmd/config-migrate.go

    	"github.com/minio/minio/internal/event/target"
    	"github.com/minio/minio/internal/logger"
    	xnet "github.com/minio/pkg/v3/net"
    	"github.com/minio/pkg/v3/quick"
    )
    
    // Save config file to corresponding backend
    func Save(configFile string, data interface{}) error {
    	return quick.SaveConfig(data, configFile, globalEtcdClient)
    }
    
    // Load config from backend
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri May 24 23:05:23 UTC 2024
    - 5.4K bytes
    - Viewed (0)
  10. docs/en/docs/deployment/docker.md

    ### One Process per Container
    
    In this type of scenario, you probably would want to have **a single (Uvicorn) process per container**, as you would already be handling replication at the cluster level.
    
    So, in this case, you **would not** want to have a multiple workers in the container, for example with the `--workers` command line option.You would want to have just a **single Uvicorn process** per container (but probably multiple containers).
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Sep 18 16:09:57 UTC 2024
    - 28.5K bytes
    - Viewed (0)
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