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Results 1 - 10 of 201 for unlocked (0.18 sec)

  1. internal/dsync/drwmutex.go

    	// to indicate we haven't sufficiently unlocked lockers to avoid deadlocks.
    	//
    	// Caller may use this as an indication to call again.
    	return !checkFailedUnlocks(*locks, tolerance)
    }
    
    // Unlock unlocks the write lock.
    //
    // It is a run-time error if dm is not locked on entry to Unlock.
    func (dm *DRWMutex) Unlock(ctx context.Context) {
    	dm.m.Lock()
    	dm.cancelRefresh()
    	dm.m.Unlock()
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Sep 09 15:49:49 UTC 2024
    - 20.4K bytes
    - Viewed (0)
  2. internal/dsync/lock-args.go

    type LockArgs struct {
    	// Unique ID of lock/unlock request.
    	UID string
    
    	// Resources contains single or multiple entries to be locked/unlocked.
    	Resources []string
    
    	// Owner represents unique ID for this instance, an owner who originally requested
    	// the locked resource, useful primarily in figuring out stale locks.
    	Owner string
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Jul 24 10:24:01 UTC 2024
    - 1.8K bytes
    - Viewed (0)
  3. guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java

     *
     * <ul>
     *   <li>for an unnested {@code lock()} and {@code unlock()}, a cycle detecting lock takes 38ns as
     *       opposed to the 24ns taken by a plain lock.
     *   <li>for nested locking, the cost increases with the depth of the nesting:
     *       <ul>
     *         <li>2 levels: average of 64ns per lock()/unlock()
     *         <li>3 levels: average of 77ns per lock()/unlock()
     *         <li>4 levels: average of 99ns per lock()/unlock()
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Dec 15 19:31:54 UTC 2023
    - 35.9K bytes
    - Viewed (0)
  4. doc/go_mem.html

    call <i>n</i> of <code>l.Unlock()</code> is synchronized before call <i>m</i> of <code>l.Lock()</code> returns.
    </p>
    
    <p>
    This program:
    </p>
    
    <pre>
    var l sync.Mutex
    var a string
    
    func f() {
    	a = "hello, world"
    	l.Unlock()
    }
    
    func main() {
    	l.Lock()
    	go f()
    	l.Lock()
    	print(a)
    }
    </pre>
    
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Mon Mar 04 15:54:42 UTC 2024
    - 26.6K bytes
    - Viewed (0)
  5. guava/src/com/google/common/cache/LocalCache.java

              expireEntries(now); // calls drainRecencyQueue
              readCount.set(0);
            } finally {
              unlock();
            }
          }
        }
    
        void runUnlockedCleanup() {
          // locked cleanup may generate notifications we can send unlocked
          if (!isHeldByCurrentThread()) {
            map.processPendingNotifications();
          }
        }
      }
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 149.2K bytes
    - Viewed (0)
  6. internal/grid/muxserver.go

    	} else {
    		m.send(message{Op: OpDisconnectClientMux, MuxID: m.ID})
    	}
    	// Unlock, since we are calling deleteMux, which will call close - which will lock recvMu.
    	if locked {
    		m.recvMu.Unlock()
    		defer m.recvMu.Lock()
    	}
    	m.parent.deleteMux(true, m.ID)
    }
    
    func (m *muxServer) send(msg message) {
    	m.sendMu.Lock()
    	defer m.sendMu.Unlock()
    	msg.MuxID = m.ID
    	msg.Seq = m.SendSeq
    	m.SendSeq++
    	if debugPrint {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jun 07 15:51:52 UTC 2024
    - 9.7K bytes
    - Viewed (0)
  7. cmd/namespace-lock.go

    			delete(n.lockMap, resource)
    		}
    		n.lockMapMutex.Unlock()
    	}
    
    	return
    }
    
    // Unlock the namespace resource.
    func (n *nsLockMap) unlock(volume string, path string, readLock bool) {
    	resource := pathJoin(volume, path)
    
    	n.lockMapMutex.Lock()
    	defer n.lockMapMutex.Unlock()
    	if _, found := n.lockMap[resource]; !found {
    		return
    	}
    	if readLock {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sun Sep 29 22:40:36 UTC 2024
    - 9.2K bytes
    - Viewed (0)
  8. internal/grid/muxclient.go

    	}
    	if m.subroute != nil {
    		msg.Flags |= FlagSubroute
    	}
    	ch := make(chan Response, 1)
    	m.respMu.Lock()
    	if m.closed {
    		m.respMu.Unlock()
    		return nil, ErrDisconnected
    	}
    	m.respWait = ch
    	m.respMu.Unlock()
    	ctx := m.ctx
    
    	// Add deadline if none.
    	if msg.DeadlineMS == 0 {
    		msg.DeadlineMS = uint32(defaultSingleRequestTimeout / time.Millisecond)
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jun 07 15:51:52 UTC 2024
    - 15.9K bytes
    - Viewed (0)
  9. CHANGELOG/CHANGELOG-1.27.md

    - Unlocked the `CSIMigrationvSphere` feature gate.
      The change allow users to continue using the in-tree vSphere driver,pending a vSphere
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Wed Jul 17 07:48:22 UTC 2024
    - 466.3K bytes
    - Viewed (1)
  10. guava-tests/test/com/google/common/util/concurrent/CycleDetectingLockFactoryTest.java

        Lock lockB = factory.newReentrantLock(OtherOrder.SECOND);
    
        lockA.lock();
        lockA.lock();
        lockB.lock();
        lockB.lock();
        lockA.unlock();
        lockA.unlock();
        lockB.unlock();
        lockB.unlock();
      }
    
      public void testExplicitOrdering_acquiringMultipleLocksWithSameRank() {
        CycleDetectingLockFactory.WithExplicitOrdering<OtherOrder> factory =
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 22:10:29 UTC 2024
    - 16.1K bytes
    - Viewed (0)
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