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Results 1 - 10 of 52 for throughput (0.06 seconds)

  1. src/main/java/jcifs/internal/smb2/multichannel/ChannelInfo.java

            long total = requestsSent.get();
            if (total == 0)
                return 0.0;
            return (double) errors.get() / total;
        }
    
        /**
         * Get throughput in bytes per second
         *
         * @return throughput in bps
         */
        public long getThroughput() {
            long duration = System.currentTimeMillis() - establishedTime;
            if (duration == 0)
                return 0;
    Created: Sat Dec 20 13:44:44 GMT 2025
    - Last Modified: Thu Aug 21 11:13:46 GMT 2025
    - 10.6K bytes
    - Click Count (0)
  2. src/main/java/jcifs/internal/smb2/rdma/RdmaStatistics.java

            }
            return totalReceiveTime.get() / (double) receives / 1000.0; // Convert to microseconds
        }
    
        /**
         * Calculate total throughput in MB/s based on total time
         *
         * @param totalTimeSeconds total elapsed time in seconds
         * @return throughput in MB/s
         */
        public double getThroughputMBps(double totalTimeSeconds) {
            if (totalTimeSeconds <= 0.0) {
                return 0.0;
    Created: Sat Dec 20 13:44:44 GMT 2025
    - Last Modified: Sun Aug 24 00:12:28 GMT 2025
    - 10.7K bytes
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  3. src/test/java/jcifs/internal/smb2/multichannel/ChannelInfoTest.java

            try {
                Thread.sleep(10);
            } catch (InterruptedException e) {
                Thread.currentThread().interrupt();
            }
    
            long throughput = channelInfo.getThroughput();
            assertTrue(throughput > 0);
        }
    
        @Test
        void testEquals() {
            ChannelInfo other = new ChannelInfo("test-channel", mockTransport, localInterface, remoteInterface);
    Created: Sat Dec 20 13:44:44 GMT 2025
    - Last Modified: Thu Aug 21 11:13:46 GMT 2025
    - 7.4K bytes
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  4. docs/compression/README.md

    This algorithm is specifically optimized for machine generated content.
    Write throughput is typically at least 500MB/s per CPU core,
    and scales with the number of available CPU cores.
    Decompression speed is typically at least 1GB/s.
    
    This means that in cases where raw IO is below these numbers
    compression will not only reduce disk usage but also help increase system throughput.
    Typically, enabling compression on spinning disk systems
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 5.2K bytes
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  5. cmd/speedtest.go

    	duration         time.Duration
    	autotune         bool
    	storageClass     string
    	bucketName       string
    	enableSha256     bool
    	enableMultipart  bool
    	creds            auth.Credentials
    }
    
    // Get the max throughput and iops numbers.
    func objectSpeedTest(ctx context.Context, opts speedTestOpts) chan madmin.SpeedTestResult {
    	ch := make(chan madmin.SpeedTestResult, 1)
    	go func() {
    		defer xioutil.SafeClose(ch)
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue May 27 15:19:03 GMT 2025
    - 9.2K bytes
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  6. docs/smb3-features/03-multi-channel-design.md

        
        SmbFile file = new SmbFile("smb://server/share/largefile.dat", context);
        
        // Measure single channel throughput
        long singleChannelTime = measureReadTime(file, false);
        
        // Measure multi-channel throughput
        long multiChannelTime = measureReadTime(file, true);
        
        // Multi-channel should be faster
    Created: Sat Dec 20 13:44:44 GMT 2025
    - Last Modified: Sat Aug 16 02:53:50 GMT 2025
    - 39.6K bytes
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  7. android/guava/src/com/google/common/cache/LongAdder.java

     * sum that is used for purposes such as collecting statistics, not for fine-grained synchronization
     * control. Under low update contention, the two classes have similar characteristics. But under
     * high contention, expected throughput of this class is significantly higher, at the expense of
     * higher space consumption.
     *
     * <p>This class extends {@link Number}, but does not define methods such as {@code
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Thu Aug 07 16:05:33 GMT 2025
    - 5.6K bytes
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  8. android/guava/src/com/google/common/hash/LongAdder.java

     * sum that is used for purposes such as collecting statistics, not for fine-grained synchronization
     * control. Under low update contention, the two classes have similar characteristics. But under
     * high contention, expected throughput of this class is significantly higher, at the expense of
     * higher space consumption.
     *
     * <p>This class extends {@link Number}, but does not define methods such as {@code
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Thu Mar 20 13:05:10 GMT 2025
    - 5.5K bytes
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  9. internal/logger/logrotate.go

    	MaximumFileSize int64
    
    	// FileNameFunc specifies the name a new file will take.
    	// FileNameFunc must ensure collisions in filenames do not occur.
    	// Do not rely on timestamps to be unique, high throughput writes
    	// may fall on the same timestamp.
    	// Eg.
    	// 	2020-03-28_15-00-945-<random-hash>.log
    	// When FileNameFunc is not specified, DefaultFilenameFunc will be used.
    	FileNameFunc func() string
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Mar 30 00:56:02 GMT 2025
    - 5.8K bytes
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  10. docs/SMB3_IMPLEMENTATION_PLAN.md

    - Performance testing infrastructure
    
    ## Success Metrics
    
    1. **Functional Completeness**: All features pass Windows Protocol Test Suite
    2. **Performance**: 
       - Multi-channel provides >1.5x throughput improvement
       - RDMA reduces latency by >50%
    3. **Reliability**: 
       - Persistent handles survive 99% of network interruptions
       - Witness protocol achieves <5 second failover time
    Created: Sat Dec 20 13:44:44 GMT 2025
    - Last Modified: Sat Aug 16 02:53:50 GMT 2025
    - 10.7K bytes
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