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Results 1 - 10 of 140 for stopping (0.06 sec)

  1. android/guava-tests/test/com/google/common/util/concurrent/AbstractExecutionThreadServiceTest.java

        assertFalse(service.startUpCalled);
    
        service.startAsync().awaitRunning();
        assertTrue(service.startUpCalled);
        assertEquals(Service.State.RUNNING, service.state());
    
        enterRun.await(); // to avoid stopping the service until run() is invoked
    
        service.stopAsync().awaitTerminated();
        assertTrue(service.shutDownCalled);
        assertEquals(Service.State.TERMINATED, service.state());
        executionThread.join();
      }
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 22:10:29 UTC 2024
    - 12.7K bytes
    - Viewed (0)
  2. android/guava-tests/test/com/google/common/util/concurrent/AbstractIdleServiceTest.java

        assertEquals(1, service.shutDownCalled);
        assertEquals(Service.State.TERMINATED, service.state());
        assertThat(service.transitionStates)
            .containsExactly(Service.State.STARTING, Service.State.STOPPING)
            .inOrder();
      }
    
      public void testStop_failed() {
        final Exception exception = new Exception("deliberate");
        TestService service =
            new TestService() {
              @Override
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 22:10:29 UTC 2024
    - 7.5K bytes
    - Viewed (0)
  3. cmd/signals.go

    			p.Stop()
    		}
    
    		if success {
    			os.Exit(0)
    		}
    
    		os.Exit(1)
    	}
    
    	stopProcess := func() bool {
    		shutdownHealMRFWithTimeout() // this can take time sometimes, it needs to be executed
    		// before stopping s3 operations
    
    		// send signal to various go-routines that they need to quit.
    		cancelGlobalContext()
    
    		if httpServer := newHTTPServerFn(); httpServer != nil {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Sep 04 17:02:39 UTC 2024
    - 3.2K bytes
    - Viewed (0)
  4. guava-tests/test/com/google/common/util/concurrent/AbstractIdleServiceTest.java

        assertEquals(1, service.shutDownCalled);
        assertEquals(Service.State.TERMINATED, service.state());
        assertThat(service.transitionStates)
            .containsExactly(Service.State.STARTING, Service.State.STOPPING)
            .inOrder();
      }
    
      public void testStop_failed() {
        final Exception exception = new Exception("deliberate");
        TestService service =
            new TestService() {
              @Override
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 22:10:29 UTC 2024
    - 7.5K bytes
    - Viewed (0)
  5. guava-tests/test/com/google/common/util/concurrent/AbstractExecutionThreadServiceTest.java

        assertFalse(service.startUpCalled);
    
        service.startAsync().awaitRunning();
        assertTrue(service.startUpCalled);
        assertEquals(Service.State.RUNNING, service.state());
    
        enterRun.await(); // to avoid stopping the service until run() is invoked
    
        service.stopAsync().awaitTerminated();
        assertTrue(service.shutDownCalled);
        assertEquals(Service.State.TERMINATED, service.state());
        executionThread.join();
      }
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 22:10:29 UTC 2024
    - 12.7K bytes
    - Viewed (0)
  6. guava/src/com/google/common/util/concurrent/AbstractExecutionThreadService.java

       * blocks, it can prevent this service from changing state. If you need to performing a blocking
       * operation in order to trigger shutdown, consider instead registering a listener and
       * implementing {@code stopping}. Note, however, that {@code stopping} does not run at exactly the
       * same times as {@code triggerShutdown}.
       */
      protected void triggerShutdown() {}
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 13:00:28 UTC 2024
    - 7.3K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/util/concurrent/ServiceManager.java

          if (state != null) {
            state.transitionService(service, STARTING, RUNNING);
          }
        }
    
        @Override
        public void stopping(State from) {
          ServiceManagerState state = this.state.get();
          if (state != null) {
            state.transitionService(service, from, STOPPING);
          }
        }
    
        @Override
        public void terminated(State from) {
          ServiceManagerState state = this.state.get();
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 33.5K bytes
    - Viewed (0)
  8. guava/src/com/google/common/util/concurrent/ServiceManager.java

          if (state != null) {
            state.transitionService(service, STARTING, RUNNING);
          }
        }
    
        @Override
        public void stopping(State from) {
          ServiceManagerState state = this.state.get();
          if (state != null) {
            state.transitionService(service, from, STOPPING);
          }
        }
    
        @Override
        public void terminated(State from) {
          ServiceManagerState state = this.state.get();
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 33.2K bytes
    - Viewed (0)
  9. docs/en/docs/deployment/index.md

    This is in contrast to the **development** stages, where you are constantly changing the code, breaking it and fixing it, stopping and restarting the development server, etc.
    
    ## Deployment Strategies
    
    There are several ways to do it depending on your specific use case and the tools that you use.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Thu Jan 11 16:31:18 UTC 2024
    - 1.2K bytes
    - Viewed (0)
  10. cmd/endpoint-ellipses.go

    					return layout, err
    				}
    			}
    		}
    
    		var stopping bool
    		var singleNode bool
    		var eps []string
    
    		for i := 0; ; i++ {
    			for _, node := range endpointsList {
    				if node.nodeName == "" {
    					singleNode = true
    				}
    
    				if len(node.disks) <= i {
    					stopping = true
    					continue
    				}
    				if stopping {
    					return layout, errors.New("number of disks per node does not match")
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Aug 14 17:11:51 UTC 2024
    - 14.7K bytes
    - Viewed (0)
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