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internal/grid/benchmark_test.go
atomic.AddInt64(&lat, latency) }) spent := time.Since(t) if spent > 0 && n > 0 { // Since we are benchmarking n parallel servers we need to multiply by n. // This will give an estimate of the total ops/s. latency := float64(atomic.LoadInt64(&lat)) / float64(time.Millisecond) b.ReportMetric(float64(n)*float64(ops)/spent.Seconds(), "vops/s") b.ReportMetric(latency/float64(ops), "ms/op")
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 15.5K bytes - Click Count (0) -
docs/en/docs/history-design-future.md
Also, the best approach was to use already existing standards. So, before even starting to code **FastAPI**, I spent several months studying the specs for OpenAPI, JSON Schema, OAuth2, etc. Understanding their relationship, overlap, and differences. ## Design { #design } Then I spent some time designing the developer "API" I wanted to have as a user (as a developer using FastAPI).Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 05 18:13:19 GMT 2026 - 4K bytes - Click Count (0) -
guava/src/com/google/common/cache/AbstractCache.java
* #recordMisses}, this method should only be called by the loading thread. * * @param loadTime the number of nanoseconds the cache spent computing or retrieving the new * value */ @SuppressWarnings("GoodTime") // should accept a java.time.Duration void recordLoadSuccess(long loadTime); /**Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue Mar 03 12:40:22 GMT 2026 - 9.2K bytes - Click Count (0) -
architecture/standards/0009-use-american-english.md
* **Easier onboarding**: New contributors have clear guidance on which spelling to use * **Better searchability**: Finding code and documentation becomes more predictable * **Reduced review friction**: Less time spent on spelling corrections during PR reviews * **Professional appearance**: Consistent APIs and documentation appear more polished * **Clearer contribution guidelines**: [CONTRIBUTING.md](../../CONTRIBUTING.md) now includes this requirement
Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Thu Mar 05 12:39:41 GMT 2026 - 3.9K bytes - Click Count (0) -
cmd/dynamic-timeouts.go
} atomic.StoreInt64(&dt.timeout, timeout) } else if failPct < dynamicTimeoutDecreaseThresholdPct { // We are hitting the timeout relatively few times, // so decrease the timeout towards 25 % of maximum time spent. maxDur = maxDur * 125 / 100 timeout := atomic.LoadInt64(&dt.timeout) if maxDur < time.Duration(timeout) { // Move 50% toward the max. timeout = (int64(maxDur) + timeout) / 2 }
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 4.5K bytes - Click Count (0) -
android/guava/src/com/google/common/cache/CacheStats.java
return (totalLoadCount == 0) ? 0.0 : (double) loadExceptionCount / totalLoadCount; } /** * Returns the total number of nanoseconds the cache has spent loading new values. This can be * used to calculate the miss penalty. This value is increased every time {@code loadSuccessCount} * or {@code loadExceptionCount} is incremented. */
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue Jul 08 18:32:10 GMT 2025 - 12.6K bytes - Click Count (0) -
guava/src/com/google/common/cache/CacheStats.java
return (totalLoadCount == 0) ? 0.0 : (double) loadExceptionCount / totalLoadCount; } /** * Returns the total number of nanoseconds the cache has spent loading new values. This can be * used to calculate the miss penalty. This value is increased every time {@code loadSuccessCount} * or {@code loadExceptionCount} is incremented. */
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue Jul 08 18:32:10 GMT 2025 - 12.6K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/RateLimiter.java
* granted. Tells the amount of time slept, if any. * * <p>This method is equivalent to {@code acquire(1)}. * * @return time spent sleeping to enforce rate, in seconds; 0.0 if not rate-limited * @since 16.0 (present in 13.0 with {@code void} return type}) */ @CanIgnoreReturnValue public double acquire() { return acquire(1); }Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Fri Dec 26 20:05:27 GMT 2025 - 21.8K bytes - Click Count (0) -
guava/src/com/google/common/collect/Lists.java
* instead. * * <p><b>Performance note:</b> {@link ArrayList} and {@link java.util.ArrayDeque} consistently * outperform {@code LinkedList} except in certain rare and specific situations. Unless you have * spent a lot of time benchmarking your specific needs, use one of those instead. * * <p><b>Note:</b> this method is now unnecessary and should be treated as deprecated. Instead,Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Feb 23 16:38:09 GMT 2026 - 42.5K bytes - Click Count (0) -
android/guava/src/com/google/common/collect/Lists.java
* instead. * * <p><b>Performance note:</b> {@link ArrayList} and {@link java.util.ArrayDeque} consistently * outperform {@code LinkedList} except in certain rare and specific situations. Unless you have * spent a lot of time benchmarking your specific needs, use one of those instead. * * <p><b>Note:</b> this method is now unnecessary and should be treated as deprecated. Instead,Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Feb 23 16:38:09 GMT 2026 - 42.1K bytes - Click Count (0)